Welcome to Librarium Online!
I think warriors are the coolest thing in my army for their looks and variation. Right now I am working on magneting them up to be as flexible as possible. I just never seem to do all that well with them. I am looking for configurations for an army that is mostly based off warriors.
As far as the magnets go in every group of nine I am trying to get one of everything and that turns out to be a lot...
x9 twin-linked fleshborers
x9 twin-linked devourers (I just found out a easy way to get twin-linked devourers for you guys that need em for your fexes and tyrants)
x9 twin-linked deathspitters
x3 barbed stranglers
x3 venom cannons
x9 extra sets of scything talons
x9 rending claws
(are these possible on warriors)
Twin-linked barbed strangler
Twin-linked venom cannons
it says "only one warrior per brood may take a barbed strangler or venom cannon". Does that mean only one or could that mean a single twin-linked strangler or cannon?
A Twin-linked Fleshborer sounds nice not 2x shots like a devourer or 18", but +1 str instead of -1 str and AP5. Has anyone ever used these to great success before?
Does any one really use groups of 9? or is it mostly as many groups of 3 as you can get?
Could you twin-link the Spinefists? And would there be a point to it?
i have been thinking of groups of 9 but not sure thats as flexable as smaller groups
im fairly sure u cannot twin link the heavy warrior weapons
I usually run groups of three with Toxin Sacs, Scything Talons, 2x Deathspitters and one Barbed Strangler. Lots of blasts, and they do decently in CC if you face a CC based army. I would stay away from fleshborers and spinefists, the range makes them mostly useless. Another viable option, though, are twin-linked devourers, but I usually have better results with deathspitters/barbed stranglers.
I run TL dev on my fexes and rants. I only run deathspiters and either a BS or VC on the warriors. The reason is that the rants and fexes can handle themselves in CC where the warriors are too fragile for me. So, I give them a weapon where they can stand back a bit and blast away.
As for brood size, it depends on the game. I generally like mid to small size broods. I use 3 in a brood with two or three broods so that I can shoot at more targets per turn. The problem with that is more KPs. That is where the 5 per brood comes in, strictly to reduce KPs. I'd never run as many as 9 in a brood just because you would have to have all of them shoot at the same target. That's going to generally end up wasting a lot of shots. I will run as many as 9 in a brood with wings and ST/RC.
As for magnets, go for it. All of mine are full of magnets as well as my fexes and rants.
Also you may take 1 VC/BS. Since you need to take two to TL them that means you may not.
I've always wanted to give a warrior army a shot. Lot's of synapse, but they do become rather expensive to field, what with the cost of a warrior. If I run them, it tends to be in groups of 5 or so, to make them more survivable as 3 just isn't enough.
I wanted to post this link for easly converted twin-linked devourers.
Most of the way down you get to this part. it has pictures as well if your confused. It turns a right handed devourer into a left handed one.Rebuilding Angmar: The Amazing Modular Carnifex6. An extra related conversion you can easily do is to create left-handed Devourers for twin-linking.
a. Carefully trim off the arm from the Devourer.
b. Now take the left arm that supports the Devourer, clip off the "connecting" finger, and glue the arm to the gun itself so that it appears to be gripping it.
c. Finally, I keep each weapon as a single-handed gun by simply leaving off the second arm (touch up with "Green Stuff" if needed). A Dakkafex would then have four single Devourers to represent its two pairs of twin-linked ones."