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these are my tactics for hq, i have other units coming, thx guys.
I don't want to be nasty but they arn't really tactics. You give no real advice on set ups, weapon load outs, no real reasoning behind the arguments.Archon
This is the most powerful unit in your army. One thing to remember is that if your archon dies, it is most likely that you will not win the game, sometimes you do, but it is rather rare. if your archon is footslogging, then put him in a full unit of warriors. if he is going to be aboard a raider, put him with 9 incubi. nothing is more powerful than 20+ power attacks on the charge. this unit can wipe out full marine squads in single turns.
I hope you don't get the wrong impression, I don't want to bring you down or criticise too much but there are lots of things that need to be considered, explained or expanded on to make this a useful guide.
- 'the most powerful unit in your army', is it? in what situation? you need to give reasons, I could argue that the ravager is the most powerful unit, or maybe point for point warriors are.
- 'if your archon dies, it is most likly you will not win the game', there is no reason fr this to be true, no army should be set up with one unit that makes or breaks it, sure if you lose him it will be more difficult to win, but if you lose a unit of warriors it will be more difficult.
- 'if he is foot slogging', reasons to footslog? why not have riding jetbike? or on a raider?
- 'you can wipe out a unit of marines in a single turn', do you want to? it leaves you very open to return fire with a unit, that although in power armour does not with stand it at all well
Ouch man, but your tacita seems WAY off base. "10 man incubi squads" that is a really bad idea. Not only do many people consider them to slow to even bring but that squad is a massive point sink and fairly fragile. I would peruse these forums and see how others use their Dark Eldar before posting further tactics.
There's nothing wrong with taking Incubi. Just don't take 9 of them. 2-4 is usually enough to win CC, and the rest of the retinue can be filled with warriors so that the Incubi don't die right away. Remember, the idea is to leave some of the enemy unit left so that you are still locked in combat with them during the opponent's shooting phase.
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I usualy take 6 Inccubi, but I also charge 2 Squads. One with 5 Inccubi and one with Lord +1 Inccubi. In most times, there will be one Squad still there, leaving me protected.