Welcome to Librarium Online!
I played my first Tournament yesterday and it was pretty sweet. I wish I had done better, especially in the painting area...but I did what I could do and I decided this would be more of a learning experience to get an idea of what the tournament scene was like.
This is the list that I ran
Warboss w/ Pk, Heavy 90
Big Mek KFF, Heavy 90
11x Boyz,Nob PK BP + Trukk Red/Ram 151 (Warboss)
11x Boyz,Nob PK BP + Trukk Red/Ram 151 (Big Mek)
20x Shoota Boyz, 2 Big Shoota, Nob PK BP 170
20x Shoota Boyz, 2 Big Shoota, Nob PK Bp 170
6x Nob Bikers, 2 PK, PainBoy, Cybork armor, Banner, Bosspole 400
10x Gretchin, RuntHerd 40pts
1x Battlewagons, Deffrolla, Grot Riggers, Big Shootas, RPJ 125
1x Battlewagons, Deffrolla, Grot Riggers, Big Shootas 120
1x Looted Wagon w/ Boomgun 105pts
10x Lootas 150
12x Kommandos w/ 2 Burnas and Snikrot 235pt
Also, I heard there was some Unique Missions that had Primary, Secondary and Tertiary objectives which add a unique twist to the game.
I'll try to keep each battle Report as brief as possible and only explain the good parts.
This is how the scoring worked for this Rogue Trader Tournament.
Each round has a Primary, Secondary and Tertiary Objective. You get 10 Pts of Primary, 6 for the Secondary and 4 for the Tertiary. So, the maximum pts you can get per round is 20. 5 rounds total = 100 pts MAXIMUM if you won every objective (which is highly unlikely.
You can get 20pts from Painting/Kustomizing/Basing.
Sportmanship was interesting.. You basically have 5 scores you need to hand out. 4 for the best Sport, 3 for the next and so on until you eventually give out 0 for the worst sport. Each Number can only be assigned once.
Mission Type; Cleanse Cleanse is all about Table Quarters. The Primary Objective was to Control the most table quarters. Secondary was controlling a "secret Table Quarter that you selected before-hand, and the last was Immobilizing or Destroying all enemy vehicles.
Orks vs Sisters of Battle
This guy had a very nicely Painted Red and White Sisters of Battle army. He was also a really cool, laid-back player. He had about 8 vehicles (Yikes), but fortunately they were mostly AV11 Transport vehicles.
First Round. Most of this was spent moving our vehilces closer with a little bit of shooting. He also managed to take out one of my battlewagons and kill about half the boys inside and finally dealt about 3 wounds to my Nob bikers.
Second Round This was the Round where all the assaulting took place. I had an assault going on in every quarter (except my home quarter) Took out a squad of infantry, Detroyed a vehicle, Immobilized another and tied one of the combats (which he used a faith point on to give them invuln saves).
On his turn, he Tank Shocked a bunch of Guys (which unfortunately worked on my Nob Bikers) and incredilbey, he managed to win the assault that had previously tied. He also killed all but 1 warboss and 1 Nob in his Table-quarter.
For some reason time was almost up at this point (at the beginning of the 3rd round--didn't think we took that long). His consolidation and Tank Shock moves got exactly 1 Vehicle and 2 infantry models in my home quarter. I shot at the Tank first with my Shoota Boys, but didn't quite manage to take it out. Afterwards I blew it up with my Lootas. Unfortunately, I didn't have enough firepower to take out the other 2 infantry models.
So, overall this was a really close game and came out to a tie. All the Table-quarters were contested and both of us had vehicles. Had I not been rushed at the last minute, I probably would've shot at the Vehicle with my Lootas and then tried to move my Shootas closeer the to the 2 Sisters that consolidated onto my quarter. Ahh well...live and learn.
Me 5-Him 5
Thinking Back, I almost wish we had negotiated something where I could claim maybe claim the Primary objective and he could claim the secondary and tertiary (making it a 10-10 Tie instead of a 5-5). I'm sure he wouldn't have minded...but my guess is that's kinda cheating
Orks vs Nurgle Chaos Space Marines.
The person I played in this round was pretty new..this was actually only his second game and unfortunately he was tired and had a lot of really bad rolls. I won pretty effortlessly and he ended up conceding around the 3rd or 4th turn.
Me 20-Him 0
Mission Type: Burnt Toast
Primary Objective- Kill Points (self explanatory)
Secondary Objective-SharpShooting-- Keep track of every time your shooting would normally force an opponent to take a morale test for 25% (even if the enemy unit would automatically pass this test --I.e. Fearless Orks..I think) Whoever has more points wins the objective, if it's the same amount, it's a tie.
Tertiary Objective:Flush out the Snipers-- Control the most Terrain Features.
Ork vs. Drop-Pod Marines w/ Marneus Calgar (Edit thanks to BossGore).
After about 4 ties on the Dice for First turn, he finally wins. But all of his deep-striking...so It didn't really matter.
On his First turn, he landed 3 Drop Pods between my Nob Bikers/Lootas/Looted Wagon and the Trukks and BattleWagons that contained my Boys, effectively creating a wall that blocked vehicles and isolated the Bikers and Lootas.
2 of the Drop-Pods had nasty Dreadnaughts that had Flamers and Hunter Missiles, the last one had 10x marines led by Marneus (who is a nasty beast similiar to GhazGhull).
One of the Dreadnaughts dropped 2 Flamers on my 10x Lootas. I think he was a bit liberal with the amount of hits for the Flamer, but the 11 hits caused 10 wounds--Lootas gone!!
Marneus and his crew shot up my Nob Bikers, and managed to take out one of the PK Nobs.
During my turn, I made the mistake of Shooting and assaulting Marneus and Co., not realizing he would get at least 5x Power Fist attacks (plus a leader with PowerFist Captain).Shooting was great and I killed about 4 Marines, but the Assault absolutely Failed (he saved vs roughly 11 Regular wounds and 2-3 PK wounds...I didn't deal 1 successful wound for the whole assault!!) Marneus and the PowerFist General dealt 5x successful Power First wounds and I missed ALL of my 5+ Invuln Saves...so my Nob Bikers were gone in one assault...Yikes!!
Thinking Back, I probably would've been better off shooting the Dreadnoughts, because they were really tough to take out with anything else...and at least the regular Shootas in could hurt the Marines.
The rest was pretty much down hill from there. . The Dreads shot at my Trukks, which luckily made all of their saves due to my KFF, but when they assaulted, the Dreads actually rolled 2 hits of 6+ each time, causing auto-pens on a roll of 1. They also insta-killed my Warboss. Marneus assaulted my Battlewagon, rolled 2 6+ hits and rolled a 4, which gets +1 because the BW is open-topped.
He easily took the victory with the KillPoints and the the 25% Shooting Casualties Objectives (although, I think he mistook that for Assault Morale tests too, so he probably counted more than he should've actually got...ah well..too late now)
Ah yeah, and he for some reason thought he was going to get last turn because the the Judge called about 5 min during his 3rd turn. After he was finally done, the Judge hadn't called time so I started movement to try and Grab some Terrain Features so I could at least get 4 pts.
As soon as I started my turn, he told me I couldn't take the turn because the time was up and that wouldn't be fair because I was getting an "extra turn" (which wasn't true since he got first turn...he actually was the one getting the Extra turn).
He finally asked the Judge to make sure..and YES, I still had about 30seconds. so I moved my Boyz into as many Terrain features I could.
Even after that he tried to fight me for the last 4 pts (because he said that had to be so far inside of it). After re-reading the rules to him, he finally conceded that I had won the Tetiary Objective!
Ironically, I've never played Space Marines in larger point games. I've played 3 games with them and they were all in 750pts or less....So I've still got a lot to learn about them.
Me 4- Him 16
So Overall here are a few things I learned.
1. Paint my Army. Not sure about this, but I think a painted army is more lucky...especially if they're Blue, which is my favorite Color. Regardless, I got 7 outta 20pts which was about what I expected for a mostly base-painted/Primed army. Hopefully I'll have more time between now and my next tourney.
2. Don't forget to roll for Reinforcements. (I kept forgetting to roll for Snikrot during the second turn of each round. Fortunately, most of the people were nice enough to let roll for him even after I started moving or shooting. I rolled a 2 EVERY TIME during the second turn (he averaged coming in on the 3rd turn).
3. Don't forget to disembark.--another thing I forgot a lot.
4. Always ask if they have Flamers, Pie Plates and Melta guns. I remembered this most of the time, but during the last Game I had no idea what was coming down in the first 3 drop Pods.
5. Think more about set up for Deep_striking. Not sure How I should set up for this...but having units with wide gaps so they can divided and conquered doesn't work too well. Unfortunately, bunching them together seems like it would hurt them because of the Flamers.
So, at the end of first day, I got a 36 (5-20-4-8 for painting) out of a potential 80. Ironically, I was still in 4th or 5th place..and I was about 20 pts away from first, 10 away from second.
Unfortunately, I didn't get to go for the 4th round because of a conflicting work schedule so I automatically lost. I was debating on whether to go to the 5th round..But I decided taking a 2 hr, 60+ Mile Round trip wasn't really worth it for 1 Game of 40k with such a small chance of winning.... (I was about 20 pts behind 2nd place after the 4th round due to my 0 pts)
I basically would've had to the MAXIMUM amount of points in both Sportsmanship AND the Last round, AND anyone who had more than me would have to get very few points.
So yeah, it sucks I had to pay $15 for a Tounrament and I missed 2 rounds, but it was a close Tournament and hopefully a Scars will make for a tougher Warboss!
P.s. And they gave us Free Pizza for Break after the First Round---Free FOOD always makes for a happy warboss.
Last edited by Darkzephyr; April 23rd, 2009 at 19:47.
I think you're mistaken, though.. Did you mean Drop Pod SPACE MARINES with MARNEUS Calgar? (As opposed to Drop Pod CSM with Marnus?)
And what was the Tertiary objective for your third battle?
Crack Pot Theory: This seems to be a fantastic strategy for tournies.. as your first opponent is apparently an expert in doing.. If you're really laid back, chill, and a generally likable person.. you can chit-chat and take your time, making your opponent laugh, moving rather slowly when the game seems to be in your favor.. and before you know it, time flies by and you're game is won because time ran out... Just a crack pot theory.. as I said
I actually think the Judge was shortening the time during some games. He may have been in a hurry to get things rolling since we had a delay before the first round due to some people not showing up.
I also think there were times when he started the time without giving people time to move from one table to another and set up and that usually took 15 min...Lots of times I was ready to go and I was waiting on people to move their armies away from the next table I was assigned to play. Heck, last game I played I was helping a Guy move his Salamanders.
Hmm...Next time, I'll be sure to keep better track of time and when the Round starts
I think most of the games ended up going to the 3rd or 4th Turn, unless people didn't do much during their turn.
Oh yeah, and thanks for Correcting me. I just think of the initials CSM when thinking Marines and I'm not familiar with their Characters.
Last edited by Darkzephyr; April 20th, 2009 at 03:50.
Wow, a 5 round tournament!? That's a long day! Great battle report. I'm not familiar with the new Marines Codex, their Drop Pods can come out 1st turn? Do they have to roll or is it automatic? Does it scatter? In my home Map Base Campaign we have 2 SM players, I'll need to keep an eye on them.
The biggest challenge with Tournes is playing armies that you don't play often. I've only played in 1 tourney at my local gaming store (it was a few years ago and I played my Sisters as none of my Orks were even put together at the time) and got lucky when I played 2 SM players and 1 CSM, which my friends play and came in 2nd in the tourney. Won all 3 of my games, but feel 1 battle point shy of the winner. Had I played a few of the armies there I've never seen I'd of been in trouble.
Sounds like you had fun though, which is always good. Too bad your 3rd opponent was a douche, but that's always going to be an obstacle at a tourney.
Monkeyclops: It's called a Drop Pod Assault (included in the Drop Pod unit entry)
All drop pods must be held in reserves, half of which must be deployed on the first turn. The remainder must be rolled for as per normal. All Drop Pods scatter as per normal, but should they land in difficult (or is it impassable?) terrain, or ontop of another unit, they reduce their scatter distance by the minimum amount required for a safe landing.
Ah, good to know, thanks!
Once again I'd rep you, but I still need to spread the wealth apparently
Nice battle report, and overall, it sounds like you did a pretty good job. Drop pod assault armies are tough, especially if your opponent's experienced, and judging from how much he whined about who won that objective, I'm assuming he was (nobody whines more than experienced players ^_^).
Yeah, forgetting to roll for re-inforcements and forgetting to disembark has cost me a game or two as well. It's always very important to remember to do both. Although I'd possibly argue that if it was still your turn, you MUST roll for re-inforcements. You can't choose to put it off after all, so I always let people go back and do it if they forget (as long as it's still their movement phase).
"Any job worth doing, is worth doing with a powerklaw."
Great job! Too bad you couldn't play in the last rounds, you had a decent chance of winning. Is it just me, or did you not put your army list in this? It helps if you have it at the top where it is easy to see.
Check out my new blog! http://gamers-gone-wild.blogspot.com/
As for my 3rd opponent, he was a more experienced player like Grax said, but I wouldn't really call him a douche, he just got a little greedy for points at the end, and he did like to brag a little about how awesome his army was when he took down my Lootas and Nob Bikers first turn.
Funny thing is, despite his experience, there were still a few times when he wasn't sure about a rule or a specific stat on his units. For instance, I asked
"What's the Back Armor on that Dreadnought again?"
"Are you sure? I thought it was 10"
"No, it's 11....well...you know what it might be 10, let me check"
Or something like that...afterwards I asked him how long he had been playing..
"So, how long have you been playing this game"
"How old are you?" he replied
"Probably older than you think..How old do you think I am?
"In your 30's?"
"good Guess..I'm actually 31"
"Yeah, I've been playing probably since you were in 1st grade"
So, the lesson I learned from that is, no matter HOW Pro or experienced or "Veteran" of a 40k Player you are, you can always "forget" things and make mistakes with rulings. I've seen it happen all the time