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Phoenix Lord (Clarify Which)
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Did I forget something?
I've been thinking about how to field an all Harlequins army list via proxy-ing unit entries and special rules from within Codex Eldar. So I ask you, which units do you think could be play as Harlequins, and what role would they perform, such that an all Harlequins army could be played legally?
Preemptive: And please. If you feel the need to post "Oh noes! Another poll! Whatever shall we do?" Save yourself the time. I don't care
Last edited by BossGorestompa; May 1st, 2009 at 19:58.
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Solitaire: Autarch with Warp Spider Jump Pack and Banshee Mask
Great Harlequin: Jain Zar
?Great? Death Jester: Maugan Ra
?Death Masque: Howling Banshees
Harlequins: Dire Avengers with Exarch (Troupe Master), Power Weapon and Shimmer Shield, and Defend (Seems like the most "Harlequinish" of the Troop choices.. could be justified as being seperated from the Elite's Harlequin squad as by having far fewer options)
?Harlequin Jetbikes: Guardian Jetbikes
?Unknown: Warp Spiders (They just seem like they would fit)
?Unknown: Vyper (I seem to recall a Vyper varient being used as a transport in the old experimental 'dex.. obviously, the Vyper Squadron couldn't be used as such now)
Death Jester Troupe: Dark Reapers (Occasionally Death Jesters will form together into small troupes, exchanging their more mobile Shrieker Cannons for a far heavier, deadlier arsenal)
Harlequin Wraith Lord: Wriath Lord (Again, I seem to recall a Harlequin Wraith Lord in the old 'dex)
Going through the codex here...
Autarch - possible as a Great Harlequin when geared for close combat, obviously. I'd avoid using the special characters, personally, except for maybe...
Prince Yriel - probably the best close combat character in the entire codex, I can think of no one more fit to count as a Solitaire. The fact that he's "unique" adds that to the list, too, as you are very unlikely to see more than one Solitaire at a time.
Farseer - Shadowseer, enough said.
Warlocks - Shadowseers in training?
Avatar of Khaine - possible to include as an Avatar of the Laughing God, convert and paint up the model and it should be easy.
Howling Banshees - I like the "Death Masque" idea above. It's not really ever something that's been included in the fluff or anything, but it could really work well.
Harlequins - obvious.
Dire Avengers - possible but you have to be careful in this case, since Harlequins aren't big on shooting so much as they are combat. I'd honestly leave this out for...
Storm Guardians - close combat weapons, and if you include a Warlock with Enhance they have reasonable skill. Cheap and fluffy, they could very easily represent something like a unit of Mimes or even regular Troupers if you stretched it a bit.
Guardian Jetbikes - possible Harlequin Jetbikes, but I'd leave them at home in lieu of...
Shining Spears - a lot more kick in close combat, which is what Harlequins are all about, they would make for excellent Harlequin Jetbikes.
Vyper Jetbikes - could easily represent the Venom (the variant that was being alluded to above), but the one downside is that the Venom was like a cross between the Wave Serpent and the Vyper in that it could be a transport. You might be better off, competitive wise, converting it to be a counts as Wave Serpent.
Dark Reapers - Death Jesters, as above.
Wraithlord - Spiritwalker (the Harlequin version of a Wraithlord), easy enough there as well.
Nothing else in the codex really works, but this is all based on my opinion. I've been an avid Harlequin fan since the GW pdf codex, Citadel Journal 44, and the EldarOnline fan codices released over the years, so this list is based on my knowledge of that material and the fluff. If you really want a list that more represents Harlequins, you're probably better off with Dark Eldar, though they fit here too.
I feel like the more important aspect of this question is who should not be in a harlequin army? Here are my thoughts, purely fluffwise.
1 Avatar of Khaine: There is an avatar on every craftworld and they are the shattered remnants of a god. The harlequins revere the Laughing God and he is still a whole and complete entity, too wily to be caught on a battlefield.
2 Wraithguard: The harlequins do not use soulstones. Their souls become part of the Laughing god after they die. That would imply that there are no souls with which to animate the Wraithguard.
3 Wraithlord: Same reasoning as above.
4 Eldrad and Yriel: These are specific characters associated with specific craftworlds. Lost nemesis does, however, present a compelling argument for Yriel being renamed as a Solitaire.
5 The phoenix lords: They are, again specific characters with specific backstories. Several of them could easily be renamed and repurposed, though.
Those are the units that just don't fit into a Harly army on pure fluff. The following are the ones I don't think fit just based on Feel
1 Striking Scorpions: Slow and heavily armoured, not very harly
2 War Walkers: I just don't feel the grace and elegance
3 Rangers: Hiding in the shadows is sort of the opposite of the Harlequin way
Now that I have the Naysaying out of the way, here are my thoughts on fluffy Harly units. My consideration for this comes from a few things. First, the harlies are performers, first and foremost, so what support do they need there? Second, they are vicious, fast moving, and graceful. Third, they're big on holographic stuff and messing with the mind (scary masks, hollosuits, hallucinogen grenades) Finally, they have three special characters (Death jester, Shadowseer)
Farseer: Improved Shadowseer. Fortune and Mind war seem like appropriate powers to me.
Warlocks: Shadowseer trainees, conceal seems like a key power for them
Autarch: An autarch can be any aspect. Can also be tricked out to feel like a solitaire. A good understudy for anyone in the masque.
Maugen Ra: Deathiest of the Death Jesters
Jain Zar: Can represent the Laughing god in the Masque
Fuegan: Plays Khaine in the Masque
Yriel: Renamed, Repainted, repurposed could make for a good Solitaire fluffwise. Especially with his attack that hurts nearby allies.
Fire Dragons: What decent performance doesn't need pyrotechnic support
Banshees: Graceful and terrifying. Deadly in CC
Storm Guardians: Grips, Trainees, call them what you will
Eldar Jetbikes: Harlequins need to get from place to place, why not ride in style?
Viper Jetbike: Mobile lazer show platform; special effects crew.
Swooping Hawks: Banshees of the sky, Graceful, elegant, deadly.
Shining Spears: Like jetbikes, but more killy in assault. Very harly.
Dark Reapers: Death Jesters
Falcon: The whole cast of the masque needs transport
Those are my thoughts. I hope they're of value to someone.