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I was reading through the Tau codex and was a little confused on how sensor spines work. Judging from most posts here they arent used much. Were they every used? How exactly do they work?
I get the impression they somehow make your vehicle obscured somehow?
Most of the rules for the sensor spines no longer apply. The way models -- including vehicles -- interact with terrain was completely overhauled in the transition to 5th edition. In 4th edition, skimmers were assumed to hover above any terrain the model was placed in unless the owning player specifically said it was in the terrain piece. In 5th edition, a skimmer only "hovers" as much as its flight stand shows it "hovering". Any time a skimmer -- or it's flight stand -- stops in terrain it is considered "in" the terrain for all intents and purposes.
The only rules effect that sensor spines still clearly provide is that they will still allow the vehicle to ignore difficult terrain checks when entering terrain.
The rules effect regarding obscured status does not apply. Note that obscured status is contingent upon the same status being conferred upon "a normal vehicle in the same position".
Having read that, I do suppose this means that it is technically possible for obscured status to be granted, but it's unlikely and something of a pain to check. You'd have to test by taking the vehicle off the flight stand and putting it on the ground like a "normal vehicle", and then checking for obscured status in the normal 5th edition way (i.e., 50% hull hidden from viewpoint of enemy firing unit).
You'd be better off taking disruption pods if you want to get obscured status.
ninjabackhand: point and click, again, really? even after i give you an military term "shock tactic" you still call it point and click.
RIP Warhammer 40,000: 21 Sep 1998 - 24 May 2014
thanks for the explanation... i guess i'll convert that sensor spine bitz into a disruption pod or flechette discharger....