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Just like the title says, I made a 750pt list and looking for some people to tear it apart and give me some advice. I really appreciate it!
- Spirit Stones
Dire Avenger x10
- Dual Catapults
- Mounted in Wave Serpent
Dire Avenger x5
- Kiss x6
Wave Serpent (For the harlequins)
- Star Engine
- Spirit Stones
My main opponent will be Tau, so the theory is to just get in there fast and lay some covering fire from the DA's while the Harlie's go to work jumping from CC to CC. The farseer will be with the Harlies in a wave serpent and one squad of DA's gets the other. We are only playing annihilation games at the moment, so holding objectives isn't too much of a concern for me yet.
Thanks for taking a look and I appreciate any and all comments!
Last edited by Maelick; May 14th, 2009 at 23:11. Reason: add in total pt value for army
Okay Maelick lets have a look
HQ - I would reduce your farseer into a straight up doomseer with no additional gear = 80
Elites - I have never used them so i dont kow the points...although they can only be mounted in a Falcon since they do not have a dedicated transport option. This means that if you intended to take them in the falcon with the farseer you would need to reduce the squad number. A doomseer is probably better served with another unit.
Troops - Minimise all the options on the waveserpent to just the EML or a BL, EMLs have served me and they AP 4 Blast from the Plasma Missles are gold. Keep the dire avenger squad at maximus and add bladestorm.
With the other troop choice, either duplicate and put in wave serpent (but i doubt you could afford that in a 750 point game) or exchange for a 10 Guardian Defenders Squad with EML or Scatterlaser for 100 or 95 respectively. This gives you long range support and it would be imperative to keep distance from fire warriors as they advance. This supports your front line units with some covering fire.
Heavy Support - I assume this is a falcon (if it is just give it a weapon and no upgrades), may want to even drop and use as a wave serpent for another squad of Dire avengers or get a Wraithlord and deck it out with BL and EML for antitank.
The way i build army lists is to minimise expenses and maximise bodies, obviusly there is a point where this becomes insufficient, but if you decide specific roles its easier to identify what to foregoe, but never miss an opportunity to shoot with your tanks, so no starengines, your tanks are fast anyway.
Drop the upgrades off the WS so you can get a clown seer for the harlies. Your harlies will not last long at all if you run them in small numbers and make em hoof it, and you can't buy a WS for the harlies. You can do the ol' switcheroo with the DA's serpent for the harlies, but the spirit seer make it so that the harlies don't need a transport. With the points saved there, you could buy a falcon so the other DA's don't have to slog it, as they are super vulnerable to just about everything.
In a list like this fortune isn't going to help very much because if anything does come under fire its probably dead anyway or too far away from the seer to matter, but guide would serve you much better especially if you run a falcon.
Post in army list section pretty please
The Hand that guides.
I don't think you can take a Wave Serpent as a dedicated transport for Harlequins, you can use a Falcon though.
Ok, I'll start off by saying this should be in the army list section. That aside, however: