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Well I got the pleasure of fighting one, I think he is a awsome figure if what the other player was ding was right. the other player fielded theHierophant and a dakka flyrant. that was it 1500pt game. He never and I restate never had the Hierophant within synapse. When i inquired about this he said it never needed to be being a bio titan. Showed me its states in the apopcyapse rule book then told me the other rules are in the armor update which was at his house. I said ok and we played it this way. short story is My close combat flyrant killed the maruading dakkarant. cost him 2 wounds and the loss of some homoguants. So at turn 3 there is no synapse on his side of the table. after a very bloody and heroic fight my fleet was devoured by the Hierophant which we were not prepared for. My army being basically a small creature with a few biggies for back up close combat army. If that thing is truly that powerful ill need to invest in one. Please help because he would make one awsome synaspe creature. If indeed that is the rules bout him.
I dont know wether or not the titan is a synapse creature, but it is fearless and therefore instinctive behavior dosnt apply so the only downside of no synapse is it becomes vulnerable to instant death, which it might be immune to anyway due to being a gargantuan creature, but dont hold me to that. However facing a heirophant in a 1500 game is rough, i dont think anyone could have taken that thing down at that level of points
There are two versions of the Hierophant, the Forge world rules and the Apocalypse version. Both versions are called gargantuan creatures but what those rules mean to both types are actually different. Neither of them are a synapse creature or can be upgraded to become one.
The Apocaylpse Hierophant is a Garantuan creature in Apocalypse and they are meant to be immune to psychic powers friendly or not. It also isn't classified as a Tyranid that follows the normal rules so it does not need synapse control and is so powerful would not benefit from it if it could be controlled that way. The FW version can be affected by psychic powers but will only benefit form synapse control once his mass is gone, FW gargantuan creatures use an over-complicated system for damage. FW made an FAQ that states it never takes instinctive tests.
The Apocaylpse version is the one you faced and by far the best. This is because it's rules are less complicated and fiddly as well as it is far more dangerous, though it also costs more. However the FW one probably isn't worth it and in many ways is a glorified roadblock.
If you want to kill one you need to use lots of Genestealers as it's firepower won't kill too many, a Hierophant's guns kill single tough targets best not loads of tiny ones. Rending can hurt it and if the Genestealers use implant attack they can inflict loads more damage. A Carnifex with an implant attack could wound it more easily but will likely die before it can because of the Hierophants guns or being torn apart in assault by the Hierophant which has higher (I), (WS) and loads of attacks.
Ahh well least he was right bout it not being affected I might of misunderstood about the synapse part then. I did inflict about 5 or 6 would on the thing but it had like 8 or so. I think 8. He is bringing that thing to our big 10 player appocaypse battle. Smiles He can meet my freind's I got a mean stealer lictor army that sound slike they would deal nicely with him. Thanks for the tips and the rules clarify. I was being tempted to bring my half made dominatrix to contend him and i still might. Hmm battle of the titans.........