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Runes of warding
Runes of witnessing
Dire avengers x 10
Pathfinders x 10
guardians x 15
Shining spears x 4 autarch in this squad
Fire dragons x 6
twin-linked scatter laser
Dark reapers x 5
Any feedback would be much appriciated.
This should be posted in the army list section.
I don't like runes of whitnessing or mind war. Runes of whitnessing just makes you take more perils tests, mind war is the least reliable of the physchic abilities, you paying its price plus the stones to cast something that probably might do something, and against most things you want to mind war the leadership is going to be pretty high anyway so it'll not convert real well.
DA's in the open are usually foder, a unit of ten pathfinders hurts a lot when they get stuck in cc, its' best to split em to two squads of five, or just take five.
The shinning spear autarch combo is one of my favorites for higher point games, but in a game this size that unit is just going to draw all of the low ap weapons and you'll be out 300 points before you even get em in combat once. You'd be better served by getting something a little bit more reliable like scorpions, banshees w/ws or harlies.
You need to have more than one transport in your army, otherwise the antitank in the opponents list will all just land right there.