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Hello Fellow Craftworlders,
The statement i made in the title stipulates how i feel about the depth fluff writers go into portraying eldar. Both their lifestyles and their personalities, i need more, not just the lame characters portrayed in Dawn of War. They are not the eldar i see myself fielding, they are too wispy and brittle, not fluid and extreme as i expect from addictive personalities tempered into aspect warriors. I dont feel the depths of their dispair or understand them anymore.
I dont play space high elves, i play a desperate race clawing to survive with dignity and authority. I dont like the idea of them being a dying race (period), but with the possibility of flourishing, although personality flaws bringing about tragic detours in their paths.
What is your opinion on my rant. What is our opinon on the status of the eldar, its fluff and its army design. Are you a little bored playing your mech-list (lol not really myself as i like winning).
What are your thoughts?
Come on, seriously? The Eldar have infinite possibilities. I don't buy the dying race thing either. Sounds too dismal. There are a number of ways to get past the standard craftworlds. Create one of your own, choose an exodite colony, revive a "lost" craftworld. Any of these could deviate from the typical fluff in whatever way you choose. My craftworld, Karan Q'uan, are the Hunters of the Warp. Lost during the fall, they have spent some time in the warp and now, skim the edges, always looking to eradicate chaos where they find it. Because of their tainted past, they are a little unpredictable, but still follow the old craftworld ways. GW isn't going to write them off, so maybe Iyanden had a baby boom and replenished their numbers. Or some lost exodite colony has emerged as a power to be reckoned with. The point is, you make the fluff, no one says you have to stick with what is there.
I do like the idea of infinite possibilities and not having the race fluff set in stone. Although the realised 'cannon' paints a picture of the eldar which my own personal view doesnt fit. I am not talking specifically about the individual craftworld fluff, but the overall sterotype and overall psyche of the eldar and how they are portrayed generally. What is your opinion on that.
Thanks for your input, your view is appreciated. Cool craftworld bro.
read the fluff for Eldrad....what you think about someone who accept to get his soul devored to save a planet occupied by a lesser and barbaric race just because he forseen that imperials will defeat the black crusade if he stop that blackstone fortress.
But i agree the fluff is not really developed on character level. Most fluff is also from imperial point of view even in codex. The dawn of war is one of the worst eldar source for fluff cause is awfull.
The overall fluff is not really about a dieing race but about a dieing race because of their own strenghts. Their link to warp is both their greatest strenght and their doom. Their old is making them advanced but arrogant and unable to see the big picture despite their farseer visions. Their attune to high emotions gave them the need for excess and also bringed them to the highest civilisation since the old ones.
the eldars are the race that include both extremes, the grim dark and the light and they balance on the edge. They are not elves due to these contrasts. In fact i think even they look like elves they have the link but they have the originality.
Hight elf and Craftworld Eldar army project pics heavy: linky
Dawn of War fluff is designed to advance the plot of the game, not to provide background to your armies. All the fluff in DoW is awful imo.
Personally, I *LOVE* the Eldar fluff. The only real problem is that they've been around for so long they either keep writing the same stuff.
I have a hard time with talking fluff without talking specific CW. Bel tian actually does believe and work toward the eldar coming back as a major player. They protect the maiden worlds because they think it is through them that this will happen. Saim hann is a savage and brutal clan/family based CW, "fear not death for she is old and slow and will never catch the wild riders" doesn't sound like a defeatest point of view. Now if you want to talk Iyanden or Ulthwe (Ulthwe being the one used for the DoW games and also in eye of terror ) then yes the sad struggle on the brink of death is very much the fluff for them. Iyanden is being forced to use large numbers of wraiths which they feel is basicly necromancy but it is the only way they have to survive, to me the fact that they are going to such an extreme makes them an interesting CW. Ulthwe is using the eldar they have now to try and create a better future for themselves and hoping that there will be enough eldar to enjoy that future. The fact they often have to help the imperium because if the imperium falls an even bigger threat to eldar will show up in the future, makes it all the worse, they have to help people that only want to see them dead.
Eldar are a race trying to survive, they completely changed the way they lived after the fall. They force themselves to live very controlled lives because it is the safest way to survive. But at the same time all the extremes are still inside them trying to get out.
I agree that the vast majority of the eldar fluff for characters is light. Personally I really like the idea of the eldar dying out. It's makes every toy taken off the table hurt just a little bit more.
Regarding craftworld fluff some of it is okay, but I really like writing your own. I mean my army comes from a maiden world called Luggandar, founded by dissidents from the Lugganth craftworld early in that craft world's existence. During their time there they have suffered immensly from disease that causes foul dysentery. Their leader, General Bloodfart has subsequently fashioned their forces to facilitate getting off the battlefield as fast as possible to find a rest room. Hence i play a high speed mech list. The whole reason they fight is because they believe that there is a real chance of resestablishing the eldar away from the fighting and spend their time exploring the webway looking for new worlds to start re-establishing the race. Their quest to reestablish the eldar race requires that they venture to the crone worlds in search of relics that they need to survive. They don't buy into the nihilism of the Ulthwe, they aren't nearly as blood thirsty as biel tan, and they reproduce so they aren't the Ianden. What's the funnest is that they are a race fighting for hope and immodium AD.
Its been really enjoyable writing a mildly toungue in cheek fluff about this race in a world that is so serious and dour. Especially developing the character of General Bloodfart and his rival/friend the Autarch Kilant'ark'kanish (Old Speak for: Bet you i beat you to the rest room) I'm very excited about the arrival of my eldrad model, whom I haven't yet made up fluff for. I'm thinking of making him an exiled seer whom they found in their quest to find relics amongst the crone worlds, and having him be a serious 40k character reacting to the mild non-sense i've created. Any suggestions for names would always be welcome.
Anyway to summarize; I love the lack of solid eldar fluff, cause it just makes it that much easier to write your own without disturbing cannon.
In what way do you think the overall psyche of the Eldar doesn't fit? Honestly, I think it fits perfectly, and gives them a shared motivation. Even so, you can play with that too, changing it to suit your personality. My craftworld, like I said, has spent time in the Warp, so they are a little off balance compared to others, more willing to indulge in their desires. Ulthwe as a whole seems very subdued and controlled, whereas other craftworlds take a different, more militant approach (Biel-Tan). I like that they all share a common past and knowledge of the Fall and why it happened, but just like humans, they deal with it in different ways.
Now, if they could just hit the weight room and bulk up, T4!
read the fluff for space marines then read the fluff for eldar.
if you think for 2 seconds after comparing the two that eldar fluff is well done, you are on crack.
Eldar: W-26, L-4, D-2, Tyranid: W-8, L-0, D-0
I wonder if you are destined to be forgotten. Will your life fade in the shadow of greater beings?
shimmy is the only one even remotely on target with the original poster's problem. Everyone else just immediately flipped a switch and started mindlessly reciting what little fluff there is from the codices new and old. OP was saying that is simply not good enough, he's right.
Shimmy's point is exactly right. There isn't any good depth to the coolest race in the game. There are watered down, high school level sci-fi over views. No great stories about warriors, heroes, farseers, armies, defenses, battles, lifestyle, craftworlds, animals, dances, foods, art, music. just very low leveled versions.
We KNOW there is fantastic fluff to the race, it's just not published well.