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Is it okay to have no monolith in an army, and can I replace it with a squad of three heavy destroyers?
1) Sure it's fine to not have a monolith, in small games (1k) its usually better not to have one because of its expensive points... monoliths are great but to use them or not is entirely up to you. An army can do well without them or with them, it just falls down to if you want them or just want something else more.
2) Yes you could, but out of experience I'd say just through in more destroyers rather than heavy. Heavy die just as fast as normal destroyers are more expensive and their weapon is less effective. Three shots that glance are much better than one that misses most of the time. Also the fact that you opponent will be out to get heavy destroyers once they find out you have them in your army list.
Hope it helps and good luck, your gonna need it...
Last edited by Oyufurodai; July 7th, 2009 at 02:31.
I thought I was smart, but apparently people don't like to take advice from beggars.
Nitpicking your response a bit here, but heavy destroyers became more important in 5th ed. The glance rule makes Destroyers much worse at destroying AV 13 and 14 tanks than they used to be. And they don't miss most of the time: it just feels that way when you drop a few 2s at a bad time. They do die just as easily, however. I try to use them as separate units and keep them close together for WBB purposes.
Another factor that comes into play for me is that HDs instakill a lot of annoying stuff that otherwise might jump around with impunity.
The real issue is whether they replace the Monolith. I'm not sure they're very comparable. Yes, the three HD's will out-range the Monolith with a powerful weapon, but that's just not what the Monolith is for. By all means, play the HDs instead and let us know how it goes. Just know you're playing an entirely different game that way.
Of my last 3 games, only 1 did I take a monolith in.
Monoliths provide a lot of things that cannot be replaced in an army, notably the only template (I don't count Nightbringer's self centered thingy), a re-roll of WBB (which has saved my bacon more times...) and some much needed mobility for everyone else. That said they aren't compulsory, every list that doesn't have one could spend those points on equally or even more deadly units, but you miss out on the awsome versatility, and a number of great tactics will be closed to you.
So yeah, you can run an army just fine without one, but if your worried about buying the model, and not ever being able to run one in any list, you're going to miss out on it in some situations.
I'm thinking that is you want to great, if not great too. I don't think that there is a "must have a monolith" unspoken rule for Necrons. I haven't used my necrons to much yet but the games that I've use the monolith it was very effective.
One of the best Necron players I personaly know dosen't use them. He runs 2 full squads of immortals and 5 or 6 desroyers to back up 4 large units of warriors. With the lord in the middle so the WBB rolls are always there he does very well.
Also i don't think you can replace a monolith in game terms. I think its abilities are to unque to say some other units are comparible.
That said I'm still a noob so take it with a grain of salt.
I've often played games up to 1,500 without a Monolith with some good and some mixed results. The benefits of not using a Monolith are that you can load up on more Warriors and other goodies. It's doable. However, the Monolith brings some very unique abilities to the table. Not to mention that it's a huge fire magnet. Every turn your opponent spends trying to take down the Monolith is a turn where less Necrons are dying.
As previously mentioned, the monolith does have its obvious advantages, namely big pulsing crystal of doom and the ability to re-roll failed WBB this along with all the other add-ons (Living Metal best tank rule ever) it is a very good choice.
But the thing that you invariably have to ask yourself is "Does it suit me?"
Personally my lists don't have a place for a monolith I prefer the fast moving flanks and HD's and the core of Necron warriors which suits me fine.
On the HD issue depending on how many you get they will be able to atomize anything they take a dislike to, assuming they hit. Taking them individually is good so they can split their fire.
But remember they hit on a 3+, so more often than not you'll be hitting with big scary rays of green.