Looted Wagon - Warhammer 40K Fantasy
 

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Thread: Looted Wagon

  1. #1
    Senior Member tyland13's Avatar
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    Looted Wagon

    Not only do I love the Fluff surrounding the Looted Wagon but also I don't think that it's half bad.The Boomgun Seems like my kind of gun with Strength 8, A.P. 3, Range 36", Ordnance and Large Blast. And after you get the boomgun the transport capacity is gone so then we can get the 'Ard Case upgrade. The "Don't Press Dat" is a setback for it but oh well. Something that I do not understand about the Don't press dat rule is how far does it move? Till It hits something or till it reaches its maximum movement for that turn? What do think about the looted wagon?


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    Member king_kabab's Avatar
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    okay then, with don't press dat you MUST move as far as you can so you must move at cruising speed (12-13 inches) but you will stop if you tank shock.

    I quite like looted wagons namely because of the boomgun as it is the most consistant and powerful ordance weapon in the ork's army (excluding PKs and apoca weapons).

    cheers

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    Senior Member AlbinoAlien's Avatar
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    I too employ a looted wagon in my boyz ventures! It's an easy model to make (rhino chassis+bitz+dwarf cannon= looted wagon!!!) For the pts (100-150) it really is a great steal, and helps any army in long range support! I've wiped out khorne beserkers, Vanguard, and hormuguants using a shell from this mighty tank!! I give it two thumbs up!! :thumbs up:
    http://www.librarium-online.com/foru...d.php?t=104497
    PM me about Aurora Prime Vassal fights! Willing and ready!

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    Senior Member tyland13's Avatar
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    Quote Originally Posted by king_kabab View Post
    okay then, with don't press dat you MUST move as far as you can so you must move at cruising speed (12-13 inches) but you will stop if you tank shock.

    I quite like looted wagons namely because of the boomgun as it is the most consistant and powerful ordance weapon in the ork's army (excluding PKs and apoca weapons).

    cheers
    And what if I run into terrain? Do I stop or go around?

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    you always stop before you would run into anything... but even if you dont move you cant shoot any of the guns..

    still looted wagons are great when fighting almost anyone

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    Junior Member jammer397's Avatar
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    i go with looted wagon with boom gun
    I am an Indestructible master of War.

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    Senior Member tyland13's Avatar
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    Okay thanks. What about upgrades, Which should I get?

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    AKM
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    There are a few other discussions about the looted wagon on the forum. I hate to sound like a curmudgeon, but personally think the looted wagon w/ boomgun is quite useless.
    It's pretty expensive, deadly, and has a very low armor. That combo means that it will get blown up very quickly, yet its fragility means that little firepower will be expended in destroying it. For a similar cost, I'd rather have more lootas...
    my faithful looted leman russ (AV 14 front in the old codex) was great, but has only seen the light of day twice, in the early days of the new codex, getting blown up every time by turn 2.
    "Politics is the womb in which war develops"
    Clausewitz

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    yes they are weak and with a boomgun they are good at killing stuff... but unlike your looters they dont need line of sight on the target.. so they can be hidden up somewhere and rain death down apon your foe.. dont get me wrong looters are great too..

    as for upgreads.. apart from a boom gun and or a big shooter... nothing much is worth taking IMO

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    i plan to make a looted wagon with skorcha for my burna boyz to ride in when i finally get to painting them

    i find the looted wagon is often overlooked as a transport for elite squads, small units of tankbusta's, or loota's/burna's can get a cheap ride in these

    then the "dont press that" wont matter as much as you will be moving it with the rest of your trukks and battlewagons

    shouldn't be overlooked by speed freaks

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