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In a box of genestealers there are only 2 heads with the feeder tendril biomorph. Does a squad only need one model with this to represent the whole squad having them or do you need to buy boxes until you have enough for the whole squad?
One or two heads should be fine. I've used stealers with FT with no FT heads many, many times and I've never had an opponent that has had trouble with it. I'm sure most opponents will be understanding of how hard they are to get.
40K armies: Tyranids (2001), Space Wolves (2008), Sisters of Battle (2011)
Current Rep: 1337
People mainly care about the weapon biomorphs. Saying your devourer are crushing claws or your bolter is a lascannon is pushing it. Minor wargear like adrenal glands, enhanced senses, feeder tendrils and frag/krak grenades - most people don't care as long as you let them know beforehand what your unit is equipped with. Also, most non-nid players wouldn't even know what feeder tendrils or other nid upgrades would look like.
I would say that in many tournaments you can. I've seen figures with the wrong equip or proxied in smaller tournaments...even some that are not fully built yet.
At the 'Ard Boyz premilinary tournament, an official GW event, I even saw some proxying there recently.
But if you're playing in a tournament where there is cash or a prize at stake, be prepared if someone challenges your army's WYSIWIG. People at these type of tourneys tend to be more serious and sometimes anal as they're actually playing for some benefits and not just all for fun.
and really, you should be showing your opponent your list before the game anyway, and its at this time you resolve any WYSIWYG issues.
if you're still worried, there's no reason why you can't approach the tournie organisers and ask them what's kosher or not
no, i acknowledged what you posted (albeit privately), and yeah that's something i've missed myself.
but the part of the discussion i was referring to is about army selection in a tournament setting where being able to adapt your list to the mission isn't an option.
in casual games if you wanted to conjure up an army list before hand (cos lets face it, games run far smoother if you show up ready to play) you should be able to adapt the list by merging or splitting broods; a lot of people seem to like running multiples of the same type of brood, so when faced with a KP mission why not just mash them together? or split them apart to create more scoring units?
obviously newer lists seem to build this sort of flexibility in to your army, what with combat squadding with marines now, and the choice to merge IG infantry into large mobs of guardsmen.
thanks for your help