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Ok, this is a very basic question, but I often find myself wondering. When is the best time to called the WAAGH? I have been through games where I have never used it, mainly because I find myself wanting to maximise the use of it and so feel it be a waste to call it for say two units. But a friend of mine says it should always be called on the second turn, would you agree on this or say its more situational?
Same problem for me.
Since the whole purpose of the WAAAGH is to get into combat, giving your models that extra D6" boost, I would imagine you should use it when you need that D6" boost. No point in using it if you're already within 6", for example, though I also wouldn't necessarily recommend it if you're greater than 10" or so away.
I'd only use it on the second turn if you knew you could get an assault that second turn. I imagine it's rather useful for large masses of ground infantry, who run the first turn towards the enemy, or units in Trukks or wagons that boost up first turn, sit there the second and allow the units to disembark.
Find the time that you need a couple inches of boosting to ensure close combat, and use it then.
I agree with Lost Nemesis. The basic answer is: when you need it.
The trick is knowing when you need it, and when you're likely to get it. If a single unit of yours is 11-12 inches away from the enemy at the beginning of the shooting phase, it probably isn't time to waaaaugh. You only get one per game, and gambling it on a chance that a single die roll will come up 5+ probably isn't a good idea unless it's late in the game, and/or victory is on the line.
I generally don't use it unless I only need a small amount of extra running, and/or when multiple units of mine might be able to reach close combat. That's a far safer gamble.
"Any job worth doing, is worth doing with a powerklaw."
Another fantastic time to use it: If you have a large unit that at present can assault one unit, but with a few more inches you could do a multicharge of 2-3 units, I would go ahead and call it. Actually, that's one of the only times I really feel I need to use it as I play a mostly mechanized list that rarely need the extra d6".
Though I agree with the others, another thing to keep in mind is it is a nice boost to ensure that you are in range when assaulting through difficult terrain. Even if I'm pretty sure I'm within 6" of the unit I want to assault, I mite still use my Waaaagh! if I have to go through a few inches of forest, crater, etc. to get to my target.