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Right, i have now decided Tau is the army i want to do.
Firstly reasons (if you want them ) :
Like to paint them (painted a friends Hammerhead, and enjoyed it !!!!)
Played a 1000pts tornie today at GW with my friends army, balanced list so i lost 2 out of 3, lost to double lash (in 1000pts!!!!) and a fairly strong marine army, but liked the feel of them, after a very combat orientated chaos army.
Like the guns....
What i plan to do... (this is where the questions will come in)
Firstly i am going to make a 1750 list (tornie in october, and i might as well buy it all and paint it all before them, and i don't like painting my chaos, and need to buy bits for them anyway)
Buy a battlforce, and paint it up (might test my envisioned paint scheme on my friends Devilfish first....)
Anyway, what i am thinking is this kinda line up:
Shas'o, 2 bodayguards, with roughly 300pts of upgrades
then hopefully 2/3 fire warriors, and a squad of Kroot
Any suggestions, (a full list would be nice ) to make this army stand a chance against tornie armies (its not a really hard tornie like the GT, but will still be plenty of lash, seer councils ect)
Hello, Rodgers37, and welcome to the Greater Good. I hope you enjoy your stay
Let me recommend two things for you. The first is the list of stickied guides here on this forum (and many thanks to Rikimaru for most of those). The other can be found here, the Tau-dedicated website known as Advanced Tau Tactica just launched its updated Academy section. Though much of it is still being written, what you'll find where I linked will be enough to get you started.
It'll take a while to get through the material, but trust me it's worth it. I love this army, but even I know just how finicky and demanding its gameplay can be. makes it that much more rewarding when you get those wins, though.
A battleforce (or two, even) is a very good way to get yourself started on the army. Unlike many, darned near our entire box consists of very good models to field. There is a guide to doing so as cheaply as possible over on yet another website, guide can be found here
Last edited by PsyBomb; July 25th, 2009 at 19:02.
I fight for the Greater Good. Too bad for you it's MY Greater Good.
Snow Forces of T'olku W/L/D : 3-4-2... I like to think I'm learning, though.
Thanks for those there petty good, will probably end up with 2-3000pts in the end, just need the 1750 (fairly competitive) for November
There are a lot of strong opinions here about the best way to run a Tau army. Check out SirPrometheus's Tactica above for about the best brief synthesis of generally accepted practices and principles that most Tau generals can agree on.
Battleforces are a pretty decent place to start your build. But if you're gonna have a 1750 pt army built and painted inside of the next 2 months and a couple of weeks ... you've got a lot of work to do!
I think the core of every decent Tau list involves:
* 1 Shas'el (a 2nd won't kill you, but I feel that those points are better spent on more suits, Kroot, etc.)
* 6 Crisis suits (i.e., 2 units of 3 suits, if you ensure that every suit has a plasma rifle or missile pod -- or both! -- you'll be doing great. And a 3rd set of Crisis suits are always welcome.)
* Fire Warriors in Devilfish (every FW squad should have a Devilfish it can use)
* At least 1 big unit of Kroot and Hounds (100 pts gets you 10 Kroot and 5 Hounds and qualifies as "big", but more hounds never hurt, nor do multiple such Kroot units)
* At least one unit of broadsides (2 with ASS and a pair of shield drones; a 3rd won't hurt, put a target lock on the team leader so you can split fire. Broadsides are the best pure anti-mech we have.)
* At least one hammerhead with a railgun (The most versatile heavy support choice in the game.)
* Markerlights. You really need some in your army to increase the BS of key units and to eliminate cover saves. Your most efficient option is pathfinders (and you can give the Devilfish to your FWs), but the Skyray and even XV25 Stealth "marker" teams have their place. Take as many as you think you can afford. They are force multipliers extraordinaire and make most Tau enemies cry.
If you do this, you'll be well on your way to filling out the rest of your list to more closely match with your modeling and tactical preferences.
For what it's worth, I strongly favor using Kroot and Piranhas in conjunction to control board space and control enemy movement. Check out SirProm's tactica and linked discussions from there for more details about this type of gameplay.
ninjabackhand: point and click, again, really? even after i give you an military term "shock tactic" you still call it point and click.
RIP Warhammer 40,000: 21 Sep 1998 - 24 May 2014
can shas'o and his two bodygurads each have 2 drones?
And I would recommend getting at least two Hammerhead tanks. They are easily the most powerful tank in the 40k universe. My prefance is one with a railgun and the other with an ion cannon along with a unit of Broadsides or maybe two. You can never go wrong with a lot of firepower.
Humanity is the ultimate, self-destructive being on this planet. We create some many very creative and gruesome ways to die yet we can never understand why such thinbgs vex us so.
i find the devilfish is a pretty useless technique. being that it has no fire points and that ur warriors are only supposed to sit there and shoot, it can hinder ur amount of fire power. if it was an objectives mission it may be better, but i wouldnt count on that most of the time. save the points for more suits and or more other fire power.
There are three kinds of people in this world, those who can count and those who cannot.
Right some very helpful things are coming up, i have now bought 1 Broadside, 1 Battlsuit and a box of fire warriors, and will buy the battleforce in a week or two, but i'm not sure if i want the Devilfish, and do want 2 Hammerheads, so is the Hammerhead gun you can buy seperatly worth it? or shall i just keep a spare Devilfish (i did make one list with 3 Hammerheads and 3 Devilfish, just because i like painting the tanks....)
You should pretty muich always have your FW inside Devil Fish, wiht a disruption pod.