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How do you play your Dark Eldar? What HQs do you use? Cult or Kabal? Share it here.
Personally I like to use a cult, I feel that I get maximum hurting out of my army. I get the best shooting unit in the game anyway (Ravagers) and the troops ae more versatile. Wyches are better than warriors in assault and if I need DLs I get elite warriors. I ALWAYS use Lilith as an Archite because I like to take a Dracon with incubi.
So how do you play?
Since I am violently allergic to the triple wych kabal lists I run a pure mech warrior based list (though I do have a unit of wyches as they cover a massive whole in my list very nicely).
As for versatility warrior beat wyches every single time simply because they can afford to sit around throwing gunfire at the enemy, wyches have no such luxury.
As far as HQ's go, at 1500 it is archon and incubi 4 lyfe.
Hmm, that makes me think, my list does have 554 points dumped into troops at 1500, so just over a third of my army in 4 squads.
Single archon with punisher and full kit and he runs with a squad of wyches. Dracite with wyche retinue with goblet of spite (gotta love the new errata). 2-3 wyched squads (who may have blasters, depending on points). 4-5 raider squads (2 with dark lances, rest with splinter cannon+blaster) usually at only 5 strong unless its 'Ard boyz, at 'Ard Boyz only I at a 2 darklance warrior squad), and then always 3 ravagers with nightshields. I also run nightshields+horrofexes on all of my raiders and sometimes adding torture amps to my wyches raiders.
Just a quick FYI, per the new errata, the Goblet of Spite no longer works against units without a WS (ie vehicles).
Oh, well that stinks, but they are still somewhat useful.
I play mostly 2,000 point games.
50% Wych Cult: Fully tooled Archite & Dracite, 5 wych squads, 2 raider squads, 3 ravagers
50% Coven: 6 Drugged Haemys, 2 grot squads, 2 warrior, 4 raider squads, 3 talos (sometimes mandrakes).
I have been eyeing an Incubi heavy list just to try them out as well as a Vect list with incubi - haven't pulled the trigger yet as Cult & Coven is where my heart lies.
"On a hunch, I melted them down and inhaled the fumes and read the dark eldar codex again, AND FOUND A BUNCH OF NEW RULES HIDDEN BEHIND THE OTHER WORDS..." [Gardeth on modelling & interpreting the DE Codex]
My HQs have been almost universally haemonculi. They are absoltuely feral at close range (flamer range), and make an awesome CC deterrent.
I play a kabal run by my haemonculi, and usually play in a standoff fashion, unless I'm outshot, in which case I move in and try to assault. Sometimes it works, sometimes it doesn't.
My list centers around a core of footslogging warriors, 2 sniper squads,and 4 min/maxed warriors squads with splinter cannons and blasters as well as agoniser sybarites. To support those i field 2 teams of wyches, 2 dissie ravagers and the cheap drachon+incubi HQ. In 1750 i add 2 haemonculi to support the wyches and a warp beast team. Depending on who i am facing, i will stand and shoot,moving only the warrior teams towards objectives. But again most list i'll move the warrior forward while the raiders move along the flanks, it usually works very well.
Last edited by Svalene; July 28th, 2009 at 09:50.
-A tau, dark eldar and slaanesh csm player
-And always on LO chat..
I play Lance Spam list with Mass warriors siting back then place 2 WWP's and watch my Wychs And Archons unit counter assault enemy's of if there a shooty based army i will hide my raider to assault the following turn,paired with 3 ravagers.