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I'm realy interested in making a wraith army, all wraithguards and lords. How are wraithguards in game, cause on paper they look fricken fantastic. I want to use them for my 2010 'ard boyz list so I got a year to collect them from the RTT winnings.
Tomb Kings, Marines, Eldar
That is exactly what they are. Great on paper but underwhelming on the board.
Their rate of fire is poor.
Their range is terrible.
They're costed too high for one-wound models with 12" range.
Wraithlords are well worth their points. Sick on paper and on the board, they scare the pants off of everyone too.
Wraithguard are WAY TOO EXPENSIVE (points and cash) and way too slow and their range is too short. Any good opponent worth their weight in dice will recognize what a point sink they are and drop a leman russ battle cannon plate or normally designated anti tank weapons into them in order to put you at a major disadvantage, because you just spent 350 points on a unit that may never see any action.
If you could transport a full squad than maybe, just maybe maybe maybe you could do something different but anything you can do with them now you can do with fire dragons except take down a monolith. Wraithguard are only good for that, and it must be 5 in a serpent.
12" hurts them too much, just like it does to most things in the eldar army with 12" range.
Yeah... wraithlists are VERY fun to make and play (albeit insanely expensive) but the fact that they absolutely suck in horde situations make them a very difficult unit to recommend with guard and orc lists being all the rage.
Not only that, they are waay too susceptible in CC. Sure most things are rolling for 6's to hit, but most CC units will either have insane volume (orcs, khorne, scorpions, guants and so on) of attacks or power weapons (everything else) when one model goes down it represents a major part of your army, and is really difficult to recover from.
Finally, the abundance of high strength blast weapons make the wraithguard very vulnerable. Personally I think that wraithlords are awesome, but wraith guard just doesn't perform like a 35 pt/model should.
An all wraith army is fun but lack luster on performance. Using a core of wraithguard and some lords backed by units to support them is still fun and can be effective but even then they don't stand up well to the extremely competitive lists. Not really something I would look at taking to a tourny which is to bad because the models look great I think.
Wraithgaurd are good though I would only really go with 5 of them and a warlock. Anymore and as mentioned it becomes a point sink. I would give the Warlock a Singing Spear and Destructor (similar to my Warlock Jetbiker) to add a touch more anti-infantry fire or add to the Wraithgaurds killing power. In short more flexiblity.
Wraithgaurd needn't use a Waveserpent to be useful, seeing as they can also run now they can move fairly quickly up the board towards an objective. And like the Wraithlord they can be a solid advance that doesn't budge. Remember the rest of the army as well, its all good being aware of those anti-tank weapons but every shot concentrated on the Wraithgaurd (note that they won't fall back) is a shot not placed on say a Fire Prism or something else. Nipping faster units around will also keep your opponent on their toes and may be aware that if they try to jump the wraithgaurd something else will pounce on them (reminds me of chess).
In short, I say they're good in smaller units, transport helps but not needed. Although limited alone remember there's the rest of the army to back them up and vice versa....Eldar style I guess. Powerfists will ruin the fun though ¬¬
i have a vassal40k wraith list that hasent lost yet. it consists of 3 groups of wraithguard with warlocks with conceal, 2 fortuneseers, with wraithlords with bright lances and missile launchers for heavy support.
my friend i played against said it "wasnt even fair" because no matter what he brought, i shut it down with ease.
however, he didnt use IG against it. im betting IG would stomp it down faster than you can say yo-mtv-raps.
Eldar: W-26, L-4, D-2, Tyranid: W-8, L-0, D-0
I wonder if you are destined to be forgotten. Will your life fade in the shadow of greater beings?
I was thinking of 3 units of 5 wraithguard with lock in serpents with twin lances, the locks will have enhance and singing spears. Then 3 wraithlord to back them up, 2 with ml/lance and one with sword/scatterlaser. All will have flamers on them too. I still have a ton of points for filler being 'ard boyz is 2500. Probably gonna throw in some dire avengers in serpents and maybe some rangers.
I duh know, price isn't an issue for buying them sence I'm useing store cred from RTTs. Every tourny I at least get best sportsman or best painted, heck I might start getting general soon. Entry fee is to buy something $20 or more so 1 wraithguard and something lame like dice fit that well hehe.
Tomb Kings, Marines, Eldar
They are ok in capture and control if you put one troop unit on the home objective.
I say give then two wounds, then they will have the resilience necessary to carry out their tasks