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Is the Eldar battleforce good for what you get. Would I have to pick up anything else to get started?
Eldar seem like they could be a fun army for me so was just wondering if it is a good setup.
The Eldar Battleforce, is unfortunately a very poor starting point for an Eldar army, the main reason being that it only comes with 5 Dire Avengers which you will want to run in squads of 10 whenever possible. Unless you plan on running an Iyanden or Saim Hann themed army, you really can't go wrong with two boxes of Dire Avengers and a Farseer as your first 400 points or so. After that you'll want to focus on a CC aspect squad, usually Banshees if you're running mechanized Eldar, which is the most competitive build in 5th edition. From then on, it's kind of up to your playstyle and tastes, either Fire Dragons or Bright Lances for heavy anti-tank are a must though, and although a lot of people prefer a 6 man Fire Dragon squad for this task, there are others who swear by the Bright Lance, despite it's steep cost (oh, and all of your Bright Lances should be on Wave Serpents or Wraithlords, they're too inaccurate on other platforms.)
Another solid choice for mech Eldar is a pair of Fire Prisms for their extreme versatility. Well, I think I've said my share, if you want more info about mech Eldar, refer to the sticky at the top of the Eldar forum, otherwise, just ask what units you should use if you plan to run a Wraithguard, Ranger, or Jetbike based army (although I don't suggest basing an Eldar army on Rangers, as they are too static for 5th edition where speed is king, one squad is usually fine in a hybrid army but no more until you hit 2K+)
Scratchbuilding Fire Prism Crystals
2K Mech Eldar in 2010: 25Win/4Lose/8Draw
A good starting point would be to pick up a couple of Dire Avenger boxes, a Farseer (if you have the cash, a Farseer council), and a pair of wave serpents. This gives you a good starting point for fairly cheap.
Like Fleeting suggested, the next step would be to get yourself a Melee Troop. And like Fleeting suggested, Howling banshees are a good point. Striking Scorpions are pretty good, too. Harlequins are a smidgeon more complex to use, so I'd not suggest them until you've got a few games under your belt.
So, to Summarize:
Farseer (+council, if you can afford)
2 Boxes of Dire Avengers
2 Wave Serpents
Howling Banshee or Striking Scorpion Box.
This covers all your bases. You've got a great HQ in your Farseer, the best basic troop Eldar can get in your Dire Avengers (you can run 2 squads of 10, or 4 squads of 5!).
The two wave serpents would be your APCs for a squad of Dire Avengers and your Banshees. If you go with Scorpions, it isnt required as much, so you can put your Avengers in both wave serpents. You picked a good army, with Eldar, as our APCs make excellent fighting units, and they can double as your tanks as well.
After a few games, your next purchase will pick your direction. If you find you like moving and staying mobile with your wave serpents, you might want to go Mechanized. Mechanized Eldar is the current trend. It relies on speed and maneuverability to win matches. If this is the route you're going, considering picking up a pair of Prism Tanks (always in a pair if you can), another Wave Serpent, and another Aspect Warrior squad. Which squad you take depends totally upon who you generally fight, at this point. If you go up against vehicles, consider Fire Dragons. They make vehicles die. Real fast. If you want Speed, consider Warp Spiders. They'll give anyone a headache (and can even Move 12 inches, Shoot, then move after shooting! That'll frustrate any opponent). Also, don't forget to check out this link : It has great info if you want to build a Mechanized List
If decide that you prefer a slower, tougher pace to your games, and putting out a lot of shots, then you could go for something called the "Wraithzilla list". This route involves a lot of Wraithlords, who while are esentually tanks, they don't have armour, but toughness, which means they arent likely to die in a single lucky shot. Pick up a couple of Wraithlord boxes, and a squad of Harlequins. The following step is important: If you pick up Harliquins, you must buy a shadowseer. She is a psyker. The reason why this is important, is if your wraithlords arent within a certain range of a psyker, they have to take "wraithsight" tests. This can be a very very bad thing for you. Your harlequins are untargettable beyond 24 inches, and in general can't be shot within around 18 inches. Load up your wraithlords with Eldar Missile Launchers and bright lances, and tanks will die (never twin link their weapons). Eventually, add 3 war walkers to your list, and you're set.
Of course, there are dozens of ideas and tricks you could do, these are just the two paths I would go down if I started Eldar again.
Hope that helped!
Last edited by cKerensky; August 7th, 2009 at 16:07.
Thanks a lot, this should help me a great deal. The suggestions sound really great and they were helpful and more detailed then i thought most would be
This site is going to help me a lot.
If a man wants to live let him fight, If a man does not want to fight he does not deserve to live.
^ Buy a seer, 2 squads of DAs and a codex. Than start looking through the book, make up some army lists that you'd like to play, post them in the list section, we'll critique it. Than purchase what you know you'll be using, otherwise you may end up wasting a lot of money.
5th E Sand(Grey) Knights: 11-3 (retired) 5th E Eldar: 37-4 (retired) 5th E Wolves 5-0
When I started playing I bought 3x starter boxes and a falcon, I used a D&D mage to represent my farseerer for a long time I think in totaly I have bought 4 of the starter box because it's such a great deal, the avengers and guardians are pretty much free. I sugest buying 1 or 2 just cause it's a great deal and your sure to use the models it comes with hands down.
Tomb Kings, Marines, Eldar
Some Aspect warrior of ay kind really.
The problem with the starter box is the guardians. Guardians are not very helpful at all and, loth as I am to say it, Dire Avengers are much better.
Dark reapers are one of my favourites, as they give excellent cover fire.
Banshees, providing they're able to get close enough (i.e. put them in a transport or keep them behind cover the whole length of the board) are extremely helpful with first attack and many power weapon attacks.
Scorpions are on a par with Banshees as they are slower but more resilient, stronger but don't have power weapons and can infiltrate but don't always hit first.
At least, that's my opinion
i started by getting a squad of avengers, then i got some banshees and a battle force and then about a week after the battle force i got myfarseer with 3 warlocks, i also have some warp spiders. i know i shud have got avengers then farseer, but i didnt. lol
I agree with lestat. Battleforces are only good when you plan on using everything in them. If you break down how often you'll use whats INSIDE the battleforce, it becomes a much less appetizing option:
5 Dire Avengers. DAs are great. The most often used of any Eldar infantry. Problem is, there is only 5. You'll want 20, minimum in your collection, which means buying two more DA boxes, leaving 5 left over. You'll always have the 5 left over.
Guardians are bad. Real bad. They have their uses(Storm guardians are an example), but 95% of the time, you won't ever, ever use them.
The War Walker is fine, but you only get one. So you'd have to buy more.
The Wave Serpent is excellent.
So, out of the whole battleforce, you'll only ever be using two things on a regular basis (As much as I like war walkers, I don't use them every game, like I do Serpents/Avengers), Dire Avengers, and a Wave Serpent. You don't get enough DAs to be useful. And the Wave Serpent...well, its a Wave Serpent, its pretty awesome in its own right.
Cash wise, yeah, its a great buy. VALUE wise, its not worth it. Not enough good stuff. Double the dire avengers, drop the guardians, and throw in another walker, and now we're talkin'
if you buy 2 battleforces for £100 (ish)
you get 2 wave serpents
10 Dire avangers
2 war walkers
20 guardians inc 2 weapons platforms.
with the addition of £10 for a farseer you have around 850 points legal army.
to this you can add another 10 dire avangers to take it to 1000 all for around £130