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Great for Raiders AND Ravagers
Great for Raiders only
Great for Ravagers only
Only against certain enemies
Great for a balanced (tournament) list
This thread is intended for a pure discussion on that most interesting of vehicle upgrades, the nightshield. If you're like me, you've scoured the Dark Eldar subforum looking for various opinions on the matter, but if you've dug up what I have, you've found a good number of conflicting opinions thrown into the most random of threads.
So, I decided that such an interesting upgrade and such a hot topic is deserving of its own thread.
What do you, the Dark Eldar experts of LO, have to say on the matter of the nightshield? When is a good time to take it? Would you recommend it for a balanced (tournament) list? What vehicles should take it - Raiders? Ravagers? Against which opponents is it most useful, and finally, is it worth the points?
Any and all nightshield discussions should go here, so that newer Dark Eldar players, such as myself, have one place to go to for all of their questions, instead of several!
Cheers in advance for your thoughts.
Note: the attached poll will stay open for exactly one year. By that time, we may very well have a brand new Dark Eldar codex, so it will likely not be needed.
Simply put, because our vehicles have oven foil and toilet rolls for armour, they need help. Reagrdless of what weapons your opponent is shooting at you, losing 6" of range is a bind for them. It's especially useful against Rapid Fire weapons and 12" ranged weapons.
Having said that, if you're playing on 6'x4', Night Shields help keep away 36"-48" range weapons too.
I love 'em and have always used them since they first appeared, on all my Ravagers and Raiders.
5th ed. has seen a new use for the short ranged firefight and the Night Shield counters this very well. Meltaguns and Plasma guns are really popular and the nulled 6" is pretty helpful, especially since I dance my Ravagers right outside their range. It's not too helpful against Missile Launchers and Autocannons (which are really popular again), but anything that helps Ravager survivability is great.
However, I'm not a fan of Night Shields on Raiders. Far too expensive for a cardboard transport that is aching to get close to the enemy. However, I played a game against Tyranids a few nights ago where Night Shields on my Raiders would really mess with the incredibly short ranged Termagants.
Still, my list has only Ravagers with Night Shields.
It depends how your army is tailored. In gunboat lists, or just shooting heavy in general, they are great as there will be range issues for your opponent. To be within 24" range of you suddenly leaves them open to assault from anything that doesn't die, there's a fair amount of 36" about too which you can dance out of range of easily.
In assault lists keep em cheap and cheerful.
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I voted ‘other’ here but agree with the others on their points.
To me the limiting of your opponents reach is most effective when they are unaware of it and it catches them by surprise.
I can almost hear the other players mind racing during the game, “I am within range now so let’s fire, it should go down and that allows me to do something else blah, blah blah.” “Hang on a minute, I am not within range?”
And the rest of their battle plan crumbles in that area.
But if they fully know about it in advance they adjust accordingly, so it’s a bit of a one trick pony to me.
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Night Shields are only good at maximum range. Raiders are not useful at range unless you are using them in conjunction with a DL Raider squad as a replacement for the slow & vulnerable, but more ubiquitous squad of 10 with dual DLs. That's a viable strategy against certain armies, but most players I think would prefer their force be able to match any foe.
That's where the Raider Rush comes in. It plays to the strengths of the Dark Eldar, but it also most assuredly sacrifices numerous Raiders. They are far too fragile and far too close to the enemy in that situation for a Night Shield to be of much use at all. The point of rushing the enemy with this strategy is to dictate where and with whom the fighting takes place, but if you are worrying about staying out of range with the Night Shield, it makes that advantage much harder to maintain.
Ravagers are pretty much the same role as the DL squads, so the Night Shield is similarly effective there. It still has the same weakness against armies that want that ranged gunplay (because they will usually do it better thanks to some semblance of defense), but if it's role is used as a complement to the Raider Rush, it usually only gets a small portion of the enemy offense. This is where the Night Shield can really help keep them alive so that they can better earn their keep.
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Only worth it on ravagers - even then they are far, far from essential.
I didn't vote because I've never used them, but part of the problem is that with a large number of raiders/ravagers in a list, the cost become prohibitive, esp. since our vehicles are still vulnerable to any type of shooting. You may or may not use them or get full use out of them, but for the cost of kitting out all of your vehicles, you could buy a nother ravager or 2 raiders to shield or deflect incoming missile fire.
I would probably lean towards only putting them on ravagers since we're the more mobile force (have to be since we can't win in a firefight against most armies)
I voted for Good on Raiders and Ravagers 'cause of my experience just today, as today was the first day, i actually used the night shild on more than one vehicle XD
I putt them on my two Raiders that transported my Lords and on my Ravagers.
As my tactic usually consists of hitting the enemy hard on one side, i usually kill everything that is in 12" so its mostly rapidfire from >16" so the night shild did come in handy on my raiders.
still, if something is in range, that it is not good to have to much stuff on your raiders, so i would only use them on certain raiders and on ravengers, if you like to spare the points.
I would have had 70P to spend on something else, and as there is not that much, that would have fitted, the night shilds where usfull.