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In games of over 1000 points, is there a selection of units you use 90% or more of the time in any serious list you build?
Farseer - 95
---Runes of Warding
2x 10 Dire Avengers - 152
---Dual Avenger Catapults
2x Wave Serpent - 110-145[Depends on my weapon choice]
I'll usually include a unit of Warp Spiders and an Autarch at 1500+
8 Warp Spiders - 203
---Dual Death Spinners
Autarch - 125
---Warp Jump Generator
Scratchbuilding Fire Prism Crystals
2K Mech Eldar in 2010: 25Win/4Lose/8Draw
My core is a doomseer and two squads of storm guardians in serpents. I generally add another squad of them per 500 points so 3 at 1500 and 4 at 2000. Fireprisms come dangerously close to being a core part of my army also.
I'm workin' towards 2 storm guardian squads (love 'em. Just converted my first bunch, totally earned their points back. I mean, the buggers killed 8 space marines before the charge!)
Standard are loaded out Dire Avengers, Dual S.Cats, Bladestorm, inside of Wave Serpents (x2)
One wave serpent with Storm Guardians, with a Warlock.
One squad of 5 pathfinders minimum, usually run 2 if I can.
Then, depending if I'm on a team, I'll run 2 Fire Prisms with a squad of War Walkers outflanking with Scatter Lasers. If I'm not on a team, I'll take a Falcon /w Holoshields and load Fire Dragons inside of 'em. If I feel I need melee, I'll swap out Pathfinders for Howling Banshees or Striking Scorpions as necessary.
At 1000 points, my list is pretty standard cut and dry. 3 Wave Serpents, 2 with minimum DAs, 1 with Storm Guardians + warlock (all flamers/destructor), 2 Fire Prisms (bare), and a farseer. Depending if I need AT or not, I'll put bright lances on the Serpents, or drop them down to S.Cannons, and take striking scorpions or Harliquins.
i am stuck at 1000 points now, so i have to run everything ive got,
1 farseer, guide, doom, fortune
3 warlocks, 2 with farseer,
10 DA, dire sword, and shimmersheild + bladestorm ( assault marines like to land next to them)
5 DA, 2 S.catapults, bladestorm
10 guardians w. missile launcher and destructor warlock
1 wave serpent
6 howling banshees, executioner, war cry
5 warp spiders exarch wth dual spinners
1 war walker with shruiken catapult and scatter laser
Hive Fleet Centycore W:1 D:0 L:0
My core is:
Farseer 120, with Doom, Fortune, Runes of witnessesing
Guardians 20x, 185 with Starcannon platform
DA 10x, exarch with 2 catapults.
I love to run 3 warwalkers with 2x scatterlazers. 24 shots for 180 points, at long range. That usually wound on a 2+ I will take that all day.
Last edited by Cenedar; August 16th, 2009 at 05:21.
Farseer, spirit stones, runes of witnessing, Doom, guide and mind war
3 Jetbikes, 1 Shuriken cannon
3 Jetbikes, 1 shuriken cannon
5 Dire avengers, exarch with PW/SS and Bladestorm
Falcon with Scatterlaser, spirit stones and holo-fields
Yup, that's my basic list... If points are limited I drop the avengers and put in 3 warlocks with the farseer and a vyper. I may drop a jetbike squad too though.
On higher points I add in Striking scorpions, Wraithlords and such shizz...
At first I was gonna have loads of Storm guardians though... Then 5th edition came and I sold all of them!
(For other Eldar units... Dark reapers etc.)
Last edited by Hellbreaker; August 15th, 2009 at 17:33.
im more of a samm hain themed.
6 jetbikes x2 cannons
6 jetbikes x2 cannons (have two warlocks and two jetbikes that are WIP will make them two squads of 7)
farseer with doom, fortune and stones
Avatar (must for me, absolutly badass with fortune)
thats my core
lately been taking a prism w/ holofield with me instead of falcon.
bring 5-6 scorpions or banshees with exarch with wave serpent with S cannons (farseer goes in this squad)
6-7 warp spiders with exarch 2x guns, and depends on points will bring power blades withdrawl.
usually also take wraithlord with EML and sword 2x flamers
thats usually my "core"