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in melee which of teh 2 would you perfer and why?
That highly depends on what they are fighting. Against light swarmy infantry, Flayed ones are far more effective with their multiple attacks. Against heavy infantry with good armorsaves, Pariah's warscythes are the way to go.
Flayes Ones are for: Orks, Gaunts, Guardians, Guardsmen, Scouts, and heavy weapon teams, light vehicles.
Pariahs are for: Marines, Terminators, Meganobz, other Necrons, Monstrous creatures, vehicles, characters.
Pariahs, however can just SHOOT the crud out of light infantry though, so they are a little more versatile in that respect.
I've never had DSing flayed ones work out well in the end. Infiltrating or outflanking them is far more effective and safe. Also 3 S4 attacks are nothing to brag about, especially with no ability to punch through armor.
both have different jobs, not really comparable
I've not used either, but the conventional wisdom suggests that the lack of WBB and "Necron" status on the pariahs, coupled with their HUGE points cost, makes them a potential liability, since they suck up a lot of your list with nothing added to the phase out, and once they're dead, they're dead.
The above problems also lead some players to "baby" them, which is also a bad idea, since cc Necron units should be more aggressive, I think. In general, pariahs seem to be MUCH harder to use, too, as evidenced by the multitude of Necron players here who hate them. They also work better in synergy with other elements of the so-called "fear" lists, like the Deceiver or flayed ones.
Bottom line: If you gotta choose, choose the flayed ones, though putting both in the army would be interesting, too, if you could figure out a strategy by which they worked together.