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For an upcoming tourney, following the forum's suggestion, I added a small unit of hawks for added anti-tank.
The question is: how should I use them?
If I keep them in reserves and deepstrike them they won't be able to do nothing for the first turn they arrive and will be annihilated by enemy fire before they manage to assault the tank.
If I field them they risk being shot at before hand, although I could always keep them in cover (battlefield permitting) until the right moment.
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They can be used a few ways. Against all infantry with ho hum saves, I'd continually DS for the Grenade Pack and shoot, that Skyleap. They should take out a good number of guys and maybe even be seen as a threat.
If you're using them for anti-armor, they have to hide. Either DS them on your side to buy them unharmed time, than lie in wait for the tank or just find a ruin or something to put them behind. Lure the tank close to you if you can, than assault it and hopefully damage it badly.
Their main strength is just dropping plates and selective shooting, it helps them survive and makes them a pain. If you just flutter them towards something, they'll die in one turn.
Pretty much what prince said. Barring any unit that auto-shoots deepstrikers, Swooping hawks can be a real pain for your enemy: You're dropping accurate pie plates from a unit they can't destroy. Its basically our artillary, and could be used as such.
Skyleap when you can, but keep your guys behind cover if you want to assault a tank. They've got a fairly hefty assault range, 12 + 6, and if I'm not mistaken, fleet D6, too. Thats a total 24 inch theat range (averaging probably 22)
Play 'em right, and they'll earn their points back against GEQs.
Edit: If you're fighting IG, run Autrachs. Eldar is known to use reserves and outflanking often, you'll need the extra +1 to counter any officers of the fleet they have.
Last edited by cKerensky; September 9th, 2009 at 22:15.
They do indeed have Fleet of Wing.
Does anyone know if the Swooping Hawk Grenade Launcher counts as a Barrage weapon?
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im pretty sure the codex and the rulebook both have reference sheets for that
Why on gods green earth woud you use swooping hawks at anti-tank?
Its more like annoy the tank unit.
Hell, out flanking scorpions are better at killing tanks. Anyway what I am trying to say is that swooping hawks are digustingly expensive, and only good against horde GEQ.
Eldar -APOC- 6500 Points
Chaos Daemons -Fate Crusher- 3500 Points
Grey knights - 1000 Points
Yep. They're really expensive for anti-tank. Keep 'em for anti GEQ horde, not for anti-tank.
Their haywires are useful, but don't justify the point cost JUST for them. Swooping hawks arent BAD at anything, they're just not great at anything. Like I said, they're a cheap "artillary" unit for anti horde. That's all.
I don't even think they're worth the points against GEQ, you can get more reliable things. Prisms, high shot Walkers and even DA's can do a nicer job and more mutli-use but I'm pretty sure he's playing all foot, so mostly not applicable.
I dunno, I mean, against horde GEQs, to have a unit that can contest on the last turn, while dropping hordes like flies? Its invaluable.
But don't get me wrong, there are better units, but I'd still at least consider them.
If only they were 3 points cheaper, or were a troop choice(JOKING)....
Last edited by cKerensky; September 11th, 2009 at 14:54.