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Ok i have decided to revive my suggested codex revisions postings. So i will restart it where it ended with burna boyz. This is my suggestion to make the burna boyz a little more competitive:
- 5-15 burna boyz per unit
- stay the same amount of points
- A Big Mek allows one Burna boyz mob to be take as a troops choice (burna boyz do a lot of metal cutting and welding for the Big Meks, so they usually have a unit of burna boyz with them)
- bring back the 2D6 armour penetration the burna had in the 3 rd edition codex
- for every 5 burna boyz you can take 1 mek (meks will have there own seprate codex rev post)
Last edited by Wortsnagga; September 29th, 2009 at 05:02.
(were are my Super-Runts)
This would probably be better on a blog or something. Burna Boyz weren't even that amazing in the old Codex from what I remember, but the fact you could take them in regular units made them useful.
Could be remembering that wrong but I'm pretty sure you could do that.
Burnas are good as is- powerweapons and flame templates rule. Troops is too much, they really don't constitute a rank-and-file unit likes troops should. The area I agree with you is for the armor penetration- it makes more sense in terms of fluff that they could cut through metal of tanks, and it would make them more competitive, though I'd be able to live with paying an extra point or so for it.
I agree with above. Personally I never use burna boyz, but with the extra armor pen..... maybe (though someone who let his tank get within charge range of them is clearly not playing well.) Also, making them troops would not only make little sense (not really rank-and-file) but useless... we need those slots for 'ords and 'ords of boyz.
The most usefull addition i could see to burnas was that you could use them as you use big shootas in your ork mobs and i belive, no i KNOW they would be awsome in slugga mobs instead of said big shoots or (Gork forbid) a rokkit.
Sure 2d6 armor penetration could be nice but that is what the power klaw is there for.
"We's da best at drive into shooting"
Wazzog warboss of the piledrivers
Burna boyz are fine as is. Are the most competitive unit? No, but they certainly aren't sucking. Throw them in a battle wagon and unleash 15 flamers or 45 power weapon attacks on something. Burna boyz are vicious. Making them troops makes little sense.
Last edited by Evil Moon; September 29th, 2009 at 01:58.
Joe Peshi (lone wolf) kill tally:Lash Sorcerer, Ghazkull, Yriel, Termi Libby, Vulkan.
give em some sorta special transport! Da burny truk! let em flame as if stationary.
PM me about Aurora Prime Vassal fights! Willing and ready!
They're happier when they do it standing still, jeese get in the mindset of the game Serbi! :p