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Hey guys, I was looking in my codex and saw that FO, scarabs and monoliths can DS.
I know DSing the monolith is handy sometimes, but when and where would you use DS with FO or Scarabs?
Thank you for any answers
If you want to use your flayed ones aggressively than you're probably better off infiltrating them. But then your opponent will know what you're up to from turn 1. You could use the flayed ones to deep-strike in front of enemy attackers to block their further advance.
Surprise-contesting objectives with deep-striking flayed ones or scarabs is another very potent option. Remember the flayed ones can still run after they deep-struck. And they are a quite resilient unit, even if assaulted. The scarabs are cheap enough to take great risks with them.
I rarely deepstrike anything but the monolith.
The flayed ones usually get TORE up on the turn you deepstrike them, as such it is better to just infiltrate them, but as stated above, your intentions are pretty clear with this one. When I do use them, pull them through the monolith portal instead! :-P
And your scarabs can turboboost and get almost anywhere on the table in turn 1 with the right deployment, then get a very nice cover save, and you can possition them how you want, instead of leaving them in a clump for a turn just to be destroyed by pieplate weapons.
Yes, I did deep-strike your sister...
Necrons : W-8 D-3 L-7 (Sleeping in their TombFoam, waiting for a new codex)
Chaos Forces (CSM/CD): W-42 D-19 L-28
Apocalypse Games : W-4 D-0 L-1 (4 Titans, Brass Scorp, 3 Baneblades, 2 Bombers, 3 Fighters, and a Partrage in a Pear Tree)
I used to deepstrike d-field scarabs into IG gunlines, which was pretty hilarious but didn't always work. Flayed Ones...I've never Deep struck and had it work out well, they LOVE mishaps. Also with deep striking them, they still get stuck out in the open with nothing to do. At least run lets them unbunch so they don't get templated to death in one shot. But I usually go for the infiltrate option on my FOs, and use them to get into something soft (if at all possible). ALWAYS put them in/behind terrain though, it helps.
Thinking of capture & control, couldn't you deepstrike a monolith on the opponents objective?
Against armies that can not destroy the monolith this is very devastating, though the reaction will be that the opponent's entire army will go for your objective, so you'll have to be careful with phase out. Works pretty well against defensive army, not as well against attacker armies.
The BRB clearly states that deep striking allows me to:
-Place one model from the unit anywhere on the table.
So you can place the monolith within 1" of an enemy model. But since nothing allows you to move enemy models before the monolith arrives you just can't place the monolith (counting as "one model from the unit") onto space covered by enemy models, because models may never be above one another.
You have to place the monolith, then roll for scatter. If you can't place the monolith onto a spot (because enemy models are in the way) you can't deep-strike there (on purpose).
I'll just place it on top of the guardsman.
Or if i was to be a bit convenient, place a small/big blast template on it...