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These are on Forge World.
Basically I need 2 Fire Prisms to finish my mech Eldar Army list, instead of me buying 2 boring regular Fire Prisms (230 points) I could get 1 Eldar Super Heavy tank to furfil this long-range heavy fire support role. I just need to know how effective are these? I feel Type II with those 2 pulsars being the same weapons as on the Eldar Titan is probably going to be pretty devastating more than that over-sized D-cannon one.
Most importantly because I'm gonna get these to fulfill my 2000 point army list. Do these things cost over 230 points each? I just need a general point cost number because I can't field it if it costs over 300 in points for example. I know Forge World copyright etc, so I just need a response like "Yes it generally costs around that range (200 - 250)" Not telling me would probably result in me not getting it since I'll assume it'll be like 350 points+ so if you want to help FW sales please help me.
Also lastly, is there anywhere that saids precisely you cannot use any super-heavy FW models or even those Super-Heavy Imperial Guard tanks in any non-Apocalypse games? I don't think so. If I can fit one in my 2000 point list I feel I should be able to field a super-heavy.
Not sure on the cost or the weapon stats, but I can tell you that in regular 40k you can only field items from your codex. There are certain exceptions in the Apocalpyse books, but they are specifically mentioned as being available as, for example, Fast Attack choices. The Eldar flyer is one IIRC.
However this does require agreement with your opponent and any tournament organiser if you wish to use Apoc supplements in creating your list.
Scorpion Super Heavy Grav tanks are way over your budget. The repesent more than 1/4rth of your list point allowance, not to mention that except apocalypse they ain't legal unless you opponent decided to let you, but then he would get slaughtered. Seriously. Pulsars hurt stuff dead. And then dead AGAIN. (Possible execeptions are fellow Super Heavies and Titans, but then they won't like anyway.)
I've got a typeII scorpion and they're absolutely devastating! Their points cost is somewhere between 450-550 , plus if you want to upgrade the shuriken cannon, it's more. Extra rules and stats can be found on the Imperial Armour Apocalypse book.
They can only be used in apocalypse games, and the twin linked pulsars are destroyer weapons. I highly recommend you read the rules of destroyer weapons in the apocalypse rulebook, and think "wtf is that even allowed!" lol
The cobra seems even more ridiculous for an extra 100pts. I'm also strongly considering buying myself one of them now as they've made the typeII model for it, instead of the old one which made me vomit on the spot.
Is the Forge World Apoc Book different from the one GW released? I heard that the Forge World book was outdated now?
Does it have the stats for the Eldar Units in the GW Apoc book as I am considering buying it.
There's Apocalpyse and Apocalypse Reload, which contain some Eldar things but mainly unit formations. Most of the Eldar vehicles are in the Imperial Armour books, which are still legal (at least as legal as most Apoc things are - i.e. only in Apoc games)
Most of the imperial armour books are outdated now, but imperial armour apocalypse isn't, and contains all of the missing eldar units, plus some extra formations
As people have said the Scorpion is well over your points budget & at £127-25 I would imagine over most peoples purchase strength.
It is definitely only usable with teh opponents consent in a 'friendly' game.
Imperial Armour Apocalypse (ISBN 978-1-84154-892-0 ) is a forge world publication that contains the updated rules that replaces those originally in Imperial armour updat vol2 (or something like that, never had my own copy my group brought one as a joint purchase & we copied the pages relevant to each of our armies). I have an issue with this publication as the Nightwing rules have been omitted, even though the book itself references their inclusion & the 'Skyraider corsair raiding force' rules are broken.
Is it effective? Well it only fires two 'twin-linked' 5" blasts per turn + a standard eldar support weapon which is a pretty weak effort except that anything hit is pretty much guarenteed kill for the same pointage you could field 2 units of Warwalkers with 2 missile launchers each and a farseer with guide for about the same points, that's 12 less viscious small blast templates at only a slightly lower BS & 6 get to re-roll misses per shooting phase.
As always opionions are just that.
Last edited by Kevin_allen40; October 1st, 2009 at 19:22. Reason: removal of accidental smiley
With low point battles, yes, it's very hard to get its points back as it's a major priorty. Last time i used one was in a 21k game, and it was rarely targetted, if at all. But remember that it does have eldar holo fields and structure points to increase its survivability as well. But i agree that for a 2k battle it's far too many points on a single unit that would be targeted by everything physically possible lol