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Yes, of course!
Not yet, but I'm planning to
I'm about 2/3rds of the way through magnetising my battle suit arms so I can switch out different weapon fits. Was wondering how common it is and if any has/wants any tips,
I've been using 3mm x 1mm magnets and have recessed them into the arms using a scalpel and a bit of scraping. Some of my suits were bought second hand and had the weapons glued on, with these I brute forced them off using a stanley knife on the join with a lot of pressure on a cutting mat. So far I've had no serious damage to the suits (odd aerial snapped off here an there, nothing some polycement hasn't fixed). I did manage to sink a scalpel blade into my thumb taking off the back of a missile pod though.
So, have you magnetised your suits or are you so confident in your builds that you just don't think its worth it?
less hate more kittens
i dont but i wish i could.
There are three kinds of people in this world, those who can count and those who cannot.
I use 1/8" by 1/16" magnets that I buy online. 500 magnets will run me about 30 dollars, shipping included.
I use a 1/8" drill bit to drill a shallow hole, drop in a tiny bit of greenstuff, press in the magnets and maybe drop a dab of superglue on and let it wick in. The little slot on their arms is almost exactly 1/8" long, so the bit has a nice place to grab in to as I'm drilling.
For the weapons I don't even bother drilling. I clip off the tab with side-cutters and superglue the magnet right on. It goes rather fast once you get the hang of it.
I also magnetize my drones to their flying bases. There are a LOT of things you can magnetize when you get the hang of it.
I magnetized them in the same way as Fizyx.
(I didn't magnetized the drones, altough)
It really helps transporting (and playing) your suits.
A problem I have is that the heavier weapons I mount on the arms will swing down and point at the ground after doing some movements with them. For example the plasma rifle.
All my suits are magnetized. At all four hard points. First I used only one magnet on the arms, but the weapons didn't hold on so good, so now I use two magnets per arm.
All my suits, devil fish, hammer heads, skyray, pirhanas and even my tiger shark are magnetized.
"We've run into scorpions the size of battle tanks. Three men died from Eyerot last week and I've sweated enough to fill a lake. Emperor help me, I love this place - it's just like home!" Captain Rock commenting on Varestus Prime.
And I hear you on the Devilfish, etc. Man, once you get a good supply of magnets in various sizes you can do pretty much anything. Hatches on Devilfish, Seeker Missiles, Burst Cannon/SMS for your Hammerhead/Skyray, the bits and pieces so you can play any vehicle from just the Skyray box, anything.
I was about to start magnetizing the arms of my Fire Warriors to switch between Carbines and Pulse Rifles, but decided I was getting a little too far into the weeds.
I thought about it, but was too lazy. I pretty much always knew what I wanted to use for suits anyway. Before 5th edition, I actually didn't have very many crisis suits (just 5 or so, I think). But I switched everything up for 5th edition, primarily by adding a ton more crisis suits. I just built (almost) all of them to be fireknives. The suits I don't use too often anymore (primarily a pair of non-kireknife commanders) still get played for Planetstrike, Apoc, and the occasional goof-off game, so I'm not terribly upset about not magnetizing.
I mean, you can never go wrong with fireknives or deathrains, right? So why build anything else anyway?
ninjabackhand: point and click, again, really? even after i give you an military term "shock tactic" you still call it point and click.
RIP Warhammer 40,000: 21 Sep 1998 - 24 May 2014
I do like equiping them with CIB/AFP and play some friendly fungames against Tyranids xD
It's not that hard and it really pays off.
Also, only god knows about the next codex. Maybe we'll get other weapon profiles or rules or whatever and a completly other suit setup will become efficient.
I dont play Tau (their hoofs freak me out(even though i play nids)) what a fireknive and whats a deathrain
I know you may find the Tyranids physically repellent to look at but believe me, you don't want to let them out of your sight.
Fireknife Crisis configuration is a Plasma Rifle and a Missle Pod (although the rulebook(BR shows a pictire as a fireknife being a Fusion Blaster and Burst cannon, i think)
Deathrain configuration is Twin-linked Missle Pods