4th Edition Pdf Update - Warhammer 40K Fantasy
 

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  1. #1
    Supreme Evil Overlord Dreachon's Avatar
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    Just check the GW site and they have 4th update on PDF for every codex available right now

    and reading about the nids, leaping very good right, it was good at first but now it's even better


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    ah, leaping will change as I guessed .... more 4 instead of 2"

    which rocks for huge broods

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    I just printed it off.

    Leaping now lets you use all attacks as long as you are within 4" of another friendly model that is in base to base contact. I like that. Leaping gaunt swarms are going to go through marines like a hot knife through BUTTER!!!

    All nids in synapse automatically pass Target Priority rolls. So it looks like GW is now going to give the other armies a full taste of the STBO nonsense....
    <a href='http://gallery.librarium-online.com/Tyranids/aan' target='_blank'>Orange & Black Nids</a>

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  5. #4
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    Originally posted by WARMACHINE@Aug 27 2004, 165


    All nids in synapse automatically pass Target Priority rolls. So it looks like GW is now going to give the other armies a full taste of the STBO nonsense....
    [snapback]204331[/snapback]

    Kind of right. If we are in synapse range we get to ignore target testing. Drawback being, Our opponent gets to shoot at whatever he wants, no test v. Bugs

    We stilll get hosed

  6. #5
    Son of LO H0urg1ass's Avatar
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    Hey, a carnifex with two venom cannons AND getting to ignore the target priority rules: What&#39;s NOT to like about this rule?

  7. #6
    Senior Member Clarkdobbs112's Avatar
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    Not to mention TMC can now allocate attacks in B2B again...

    Tyranid Monstrous Creatures follow the rules for Monstrous creatures in the Warhammer 40,000 rulebook as well as those stated in Codex: Tyranids and are treated as other non-vehicle models for the purpose of scoring units/victory points
    Hooray&#33; No more hidden powerfists&#33;
    &lt;a href=&quot;http://www.liquidgeneration.com&quot; target=&quot;_blank&quot;&gt;&lt;img src=&quot;http://www.liquidgeneration.com/quiz...ard0.jpg&quot; border=&quot;0&quot;&gt;&lt;/a&gt;

  8. #7
    Senior Member flinger's Avatar
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    Hmmmm, I dont think that is right. Where did you get that idea from?

  9. #8
    Senior Member Clarkdobbs112's Avatar
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    I got it from reading the pdf, which says that TMC follow the rules for TMC as stated in the tyranid codex. The codex says that tyranids may :

    choose to allocate their close combat attacks against specific enemy models that are in base to base contact with them...
    i.e. no more hidden powerfists

    ... uzi, if you could comment? At any rate, that&#39;s what the people over at warpshadow think, so if it&#39;s wrong, I ought to pass the word over to them.
    &lt;a href=&quot;http://www.liquidgeneration.com&quot; target=&quot;_blank&quot;&gt;&lt;img src=&quot;http://www.liquidgeneration.com/quiz...ard0.jpg&quot; border=&quot;0&quot;&gt;&lt;/a&gt;

  10. #9
    Senior Member flinger's Avatar
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    That rule got abondones after the TAR were put into place because no one else in the game could do it. Models still may not do it so I would assume that rule is still out of date.

  11. #10
    Senior Member Clarkdobbs112's Avatar
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    I think they would have stated that it was over-ridden explicitly, as they did in other instances in which current rules and codex rules conflicted, such as the change in wording for gaunts with an "attack&#33;" roll for instinctive behavior, (changing the wording from sweeping advance to charging to accomodate the TAR changes). The TAR were pretty vague about allocating attacks in b2b about TMC anyway, and I think this pretty much settles it in the bugs&#39; favor.

    In any case, I&#39;d rather defer to uzi, although I&#39;m pretty positive that TMC get to allocate attacks in b2b. No one else in the game being able to do something is a pretty weak reason for culling a rule... you may as well say that wyches shouldn&#39;t get a 4+ inv. save in close combat, or khorne bezerkers shouldn&#39;t have access to cheap powerweapons, (chainaxes) since those are pretty unique to them.

    I mean, if you were a 30 foot tall psychically powered monstrosity, I think you&#39;d find it pretty easy to pick which midget in the mob to flatten you?

    Edit: I&#39;m pretty sure about this now, since the TAR specify independent characters, and the tyranids update says that tyranids follow all the rules in the codex pertaining to "tyranid monstrous creatures", so if they meant for TMC to share characteristics with ICs, they would have stated it in this recent pdf. Otherwise, a TMC would have all the drawbacks of independent characters, and none of the benefits, (and like 2-3 times the points cost, besides)
    &lt;a href=&quot;http://www.liquidgeneration.com&quot; target=&quot;_blank&quot;&gt;&lt;img src=&quot;http://www.liquidgeneration.com/quiz...ard0.jpg&quot; border=&quot;0&quot;&gt;&lt;/a&gt;

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