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I really want to paint up my Eldar in the colors of the Yme-Loc Craftworld. I love the scheme and it contrasts very well. As for the little description uner the picture, it says,
"The Eldar of Yme-Loc are talented artisans, and their armies are supported by powerful grav-tanks and Titans." -(P.77)
That being said, I could see a typical Yme-Loc army list primarily consisting of Guardian Defenders backed up by Falcons or Fire Prisms, and maybe even War Walkers. What kinds of competitive lists can be made that rely on grav-tanks in this manner?
I think they would be a mech force with max serpents and prisms.
One key word in there is "mainly" so you could still have aspect warriors just not too many of them. Especially Dire avengers who are a lot closer to guardians, and also (i know not exactly) like veteran guardian defenders.
So that is something to think about.
On to lists.
War walkers are still powerful and as you may notice most most lists do have an assortment of grav tanks in them so they are obviously also powerful. The biggest issue for the list you are talking about is that guardian defenders are not very powerful but you sound like you are after a more fluffy army rather than a min-maxed monstrosity so some losses are probably acceptable for you.
I don't play eldar much and guardian defenders not at all(love my scorpions), so I'm not the best judge.
Someone else's opinion?
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When I mentioned an abundance of Guardian Defenders, that was just my take on the description, but I could very well see them employing lots of DAs and other Aspects. I'd think they may be a primarially mechanized army with Wave Serpents, but I could always go for a mixed list. I think the most important question to ask myself is, "What Heavy Support options am I going to use?"
Of course, in Apoc. games, there'd be tons of Titans and huge grav-tanks!
You could take the approach that they wouldn't send their artisans to war meaning they are more likely to be aspect based in mechanised form.
Afterall you wouldn't be mechanised for guardians, you would use your vehicles and specialists to wipe out or cripple an enemy before they had a chance to react. Guardians just don't fit into the mechanised role all that well.
Guardian defenders don't fit well in an all mech force but storm guardians work very well jumping out of waveserpents. Two flamers and a warlock with destructor gives you 3 templates that ignore cover, something that most of our other units can't get. Or go for two fusions and a warlock with a spear for 3 high strength shots to try and hunt tanks while being a scoring unit.
As for what units to take I also say vehicle up. Fill out the heavy support with anything but reapers as they are the onlything that isn't made of wraithbone. Perhaps some vypers for even more vehicles would be in order. A unit of wraithguard is another option but it can be hard to mix with a mech list.
i also have been using the yme loc craftworld and i feel that as long as you army has a couple of vehicles in it their really isnt any limit to what you can include in it fluff wise, my own army usually has a wave serpent for most of my troops while being backed by a fire prism and war walkers and that has served me very well in most games
My advice would be that if you want to play Yme-Loc, play tank-heavy and walker-heavy and skimmer-heavy. That means max out your fast attack/heavy support, and Wave Serpents for everything else.
At the moment, it's a fairly competitive list.
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I have my List set up for Yme-Loc. I use 2 Wave Serpents, a Falcon, a squad of Guardian Jetbikes, Wraithguard, and some Aspect Warriors. There is further Fluff out there that mentions that they only use alot of Tanks because they have a very low population as their Craft world was damaged. They are good craftsmen as they has to rebuild it. Any list that does not feel like a Ulthwe list should be apropreate. Esentialy its what is accepted as that current best build for Eldar. Just make sure to use Guardians some where as it does mention that it can't feild a large number of Aspect warrior. I only have 3-4 squads of Aspecrt Wariors.
Army's used: Space Wolves, Tomb Kings, High Elves, Tyranids, Tau and Eldar.
Out of curiosity, do you think they'd use rangers/pathfinders? Being artisans, they probably have keen hand/eye coordiantion, which may make them good snipers. I wish I had the Bonesinger model; he'd be good for the artisan fluff and I could use him as a Farseer.
Nevermind my questions, I think I found your source:
In the last paragraph, it describes their style a tad:
"In war, the forces of Yme-loc sweep forward in wave after wave of gravtanks loaded with well-armed guardians and powerful aspect warriors. Their autarchs direct strange and powerful weapons virtually unknown elsewhere, while their farseers scrye the multiple stands of causality to find the optimum plan of attack."
So I suppose they do use Aspects and probably Storm Guardians. It later describes them as leaving rangers and walkers to hold front lines while the rest of the army (which is mobile) maneuvers to fight the enemy. It also says that much of the army is kept in reserve.
Last edited by Aristocrap; December 4th, 2009 at 16:27.