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So I've been playing around with the idea of writing my own Eldar codex for fun. I have my own ideas on where I'd like the Eldar to move towards and I'm hoping that some of my ideas will spark some changes in our next real codex. Now this will probably take time, and since I don't have many people to play against, especially with the two codices I'm most interested in play-testing against I'll probably have difficulties balancing it. But still, I'm mostly just interested in playing around with ideas.
My main question is, is there any policy against posting a link to my unofficial codex here? It will have points and such like any other real codex, and some might even be the same as the 4th edition codex, but I won't say which ones do and which ones don't. Oh, and if GW gives me the no-no (which seems to be their style nowadays) I'll also pull it back, I'll ask them when I have made some progress towards a first release. It would be a bummer not being able to share it, but at least I'll get to jot down my ideas a bit and see them on paper.
Anyhow, I might not have the time to keep it up forever, and it will probably be a while before any first drafts will show up. I have a friend who plays Orks that I'll play-test against a few times and discuss points costs and other things with, but I'm hoping that if it's OK to post it here you guys will be able to give some input too. I'll probably take a lot of ideas from another thread I posted here a while back called New Eldar Codex Ideas, so feel free to keep discussing in that thread, on specific points costs or otherwise I'm hoping this thread will suffice.
I would be interested in seeing this, but would you be making a specialized Codex (say, Harlequins or Exodites) or just a home-made alternate army list?
I'm still pondering how to solve this, my plan is to somehow allow different Craftworld rules in one codex, I'll also be adding some more units for Harlequins (based on the old experimental Harlequin codex). I'm not sure how to handle Exodites but if I figure out a good way of doing the different Craftworlds I might add Exodites in the same manner, for now they are on my wish list. I was even pondering about adding Dark Eldar as a "craftworld" type option, one book to rule them all so to say... but I never really liked those guys, so I'll probably lack the motivation to add them.
I didn't get why everyone was complaining about Warp Spiders. Sure they need a new power but they've always worked well for me.
warp spiders need their jump pack rules redone and given ap6. thats it. then they are good.
swooping hawks need a point reduction, haywire grenades need to cause pens on 5+, and they could use heroic intervention.
Vypers need armor 11 in the front.
Then war walkers and falcons need to be move to fast attack.
war walkers can stay that the same.
Falcons need BS 4 or a big point reduction.
Then we are good. Goodbye =)
Eldar -APOC- 6500 Points
Chaos Daemons -Fate Crusher- 3500 Points
Grey knights - 1000 Points
Falcons as Fast Attack would be amazing. If not for the precedent set by Valkyrie/Vendetta squadrons I would say it was a bit much, now I think it's a great idea.
@Dragannia - Where did that come from? I didn't even mention our Warp Spiders, nor did anyone else before you. They will most likely just be tweaked by me, they work just great against certain things, and that's what I'll be trying to focus on in my "reimagining" of the Eldar.
@Archon Charybdis - Different species those space fish and space dogs, Dark Eldar and Eldar are the same species, although with different philosophical views. Anyway, they were never that popular, and I never did like them, GW's view on evil is dark colours and spikes and that's quite boring. Eldar are in themselves not very friendly, although not malicious, just coldly unaffected by the suffering of others which is in a way evil enough in my book. Most people I know think that Dark Eldar should be remade to be like the old craftworlds, and in this I agree. We don't really need more species in 40k (definitely not more marines... ugh..), I'd rather the ones we have be reworked instead. But that's more a personal view and I doubt it would ever come true, still, now you understand my reasoning. And as stated, I'm not that fond of Dark Eldar altogether, so I'll probably skip adding them anyway and just hope GW drops that line and blows up Comorrah.
@ericismyname - Those are some tweaks I'd add to the current codex, almost like an errata, and I agree on most of the points you mentioned. But you failed to mention Dark Reapers, Shining Spears, the Phoenix Lords, the Avatar, the Autarch, Guardian Defenders, Support Weapons, Bright Lances, Wraithguard and Harlequins, all these need loving in different ways, some more than others. And then there are all the people wishing to play fluffy armies, and me wanting to see more diversity in Eldar games (aren't you bored with the mech/jetbike lists out there?). Anyway, my aim isn't to tweak the current codex a bit to make it more 5th-edition, it is to reimagine the Eldar in 40k. It's not something I expect many people to like, I'm actually quite sure a lot of the changes I'll be making/adding will make people angry (change always does). Think of it more as a source for ideas and inspiration, to wet your apetite on what could be rather than what will be.
So because you don't like the 11 year old models, the race should be written out of existence and the entire player base left to hang? I personally happen to like the idea of pirate raiders who strike from the webway and depopulate entire planets-- who can strike at the most defensible of Imperial positions and pull an entire planet into the Webway as their prize. That's some serious looting, and that's what a real space viking does. Now you don't have to like them anymore than I like Space Wolves or marine variants, but to wish their entire player base to be screwed over just comes off as petty and silly.Anyway, they were never that popular, and I never did like them, GW's view on evil is dark colours and spikes and that's quite boring. Eldar are in themselves not very friendly, although not malicious, just coldly unaffected by the suffering of others which is in a way evil enough in my book. Most people I know think that Dark Eldar should be remade to be like the old craftworlds, and in this I agree. We don't really need more species in 40k (definitely not more marines... ugh..), I'd rather the ones we have be reworked instead. But that's more a personal view and I doubt it would ever come true, still, now you understand my reasoning. And as stated, I'm not that fond of Dark Eldar altogether, so I'll probably skip adding them anyway and just hope GW drops that line and blows up Comorrah.