Welcome to Librarium Online!
I currently have the 4th and 5th ed codices, since my army only consists of the old battleforce box
3 warriors, 8 gaunts ,8 termas, 1 carnifex and it will be a long time before i get new nids (im working on 3 armies) ive gone very bio-morph heavy to raise my points high enough to play regular games, my current genestealer setup is
with this i have 3A @ S5 with rending and a 4+ Armour save.
In the new dex ive chosen to keep the toxin sacs and scything talons if i understand correctly i should now have
2A @ S4, rerolls to hit on 1s, and wounding on 4+ and rending
Or do i have to roll seperatley as the rending claws and scything talons are seperate
As i understand it in the 4th ed codex these upgrades were stackable, but im not sure that they are anymore.
Is this right, and if its wrong could someone please clarify this for me.
against power weapons (eg MC, Power fists etc) can i have an invulnerable save or not?
(I live in germany and have AoBR, so my rulebook is in german, in understand most of it, its just not 100% lol)
acording to the new dex, i no longer have a viable HQ as i have only 3 warriors.
Thanks in advance
With the nex codex, it is harder to toughen up your units with biomorphs. Since this is the case loading up on morphs isn't really the best idea, as you can't make them harder to kill as they become more potent themselves.
The rending claws, scything talons, and toxin sacs will all be rolled into your attacks and do not have to be separated.
at your current point I think another battleforce would be a fine call, bulk up on more gribblies and some warriors. That would put you up to 24 gaunts/hormies, 16 stealers, and 6 warriors with your carnifex, this should be good for about 1k I'd think. Kit a warrior up as an alpha and you would be good to go.
What points are you trying to run with those models?
The weapon arms is currently being debated in the unoffical faq thread. Check it out there. There are cases for and against. Personally I'm for them stacking.
You can almost always take Invunerable saves unless something specifically prevents it.
1500k but getting new models is not so simple, i have SM, orks and the nids now so its fun.....lol, from the list i wrote today i have 760, not including the rippers (which would also be morphed), i think another box would be great.
Ok so i think ill leave the stealer as they are, as im all for stacking them, it makes more sense to keep it that way and hey, we pay the points to be able to do that., thanks for the help so far
After reading it again, it makes more sense now. Since rending weapons auto wound on a 6 @ AP2 and poisoned weapons Auto wound on 4+(Or are rerolled depending on tougness) than against MEQs the would get armour saves as normal exept fo those that wounded on 6.
I now dont understand what all the debating is about, it seems clear now
Last edited by Scott Allen; January 14th, 2010 at 17:22. Reason: re read the rules
the debate is "read as intended" vs. "read as written" with regards to the main rulebook. In escense the book says something to the extent that a model can only use a single CC weapon. So regardless of the nids having 4 arms and coming default with multiple weapons, the main rulebook can be seen as overriding what the nids have been able to do for years now. It's a fun debate but most people I play with have no problem with nids using all their arms.
And go buy a trygon! That's a 200+ point model that rocks across the board. Most bang for you buck you can get if you're trying to load up on points.
I also think the weapons should stack, but RAW I've even discussed it locally with my group, and they agree RAW they don't. Of course, they also agree RAW the Doom's special ability affects units in transports. However, we've chose to go RAI, that is weapons stack and transports are sanctuary. Which is fun, because I'm going to play the DoM but I'm not going to stack weapons.
The new codex states that rending claws give the Rending universal rule, not rending weapons.... so rend and re-roll folks!
Colorado Springs, Colorado
http://www.gamesandhobbies.com/ New Location Open on the north end!