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I heard a rumor that the kit for a Sky Ray also brings what a Hammer Head would. Is this true?
Also, what units would I use to defend AND/OR exploit the rapping power of Ion Cannons?
The Greater Good
2. You don't need to explain anything. Use it if you want to, don't if you don't.
Let me explain myself a bit.
The Ioncannon is considered by most people to be the red headed step child of the Hammerhead world. Most people prefer the Railhead over the Ionhead, because the railhead offers you options, submunition and solid shot. Meaning you can take out loads of gribblies, or monoliths.
The Ion head is effective against the guys in the middle, MC's, Terminators, dreadnaughts, AV10-12 (even 13 in a pinch). That sort of stuff.
The Ion cannon doesn't need to be defended, nor does any unit choice. It just depends on what you want to play, and how well it gels with the rest of your army.
Last edited by aussiedave; January 30th, 2010 at 18:17.
I don't care what you say. I found a lightsaber in my garage and that makes me a Jedi
The ion cannon is cheap and effective. I have one in my army and it comes in very handy agaisnt most armies, the railgun is a great weapon but there are situations where the ion cannon is better.
Solution: have one of each.
Mirage Arcana Podcast
The "A Smart Player Will..." theory is a complete paradox. If we make an assumption that everything we do is outsmarted, then theoretically we can never win.
The ion head is tremendous against the new Tyranid codex. Its perfect for all those T6 Monstrous Creatures with 6 wounds (ie. Trygon, Mawloc, Tervigon etc). I think you'll see a lot more people playing them from now on...