AP+Tyranid Saving throws=unfair? (I will +rep) - Warhammer 40K Fantasy
 

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  1. #1
    Member bulldog24's Avatar
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    AP+Tyranid Saving throws=unfair? (I will +rep)

    Im very confused, if a guns AP is higher then a saving throw, its a instant wound? if so how is that fair? that means a bolter instant wounds almost every tyranid in the new codex. and if thats true can invulnerable saves be used?


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    Member Kheldar's Avatar
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    AP negates saves that are higher, not the other way around!

    So AP5 (bolter) will negate 5+ and 6+ saves, while AP3 will negate 3+, 4+, 5+ and 6+ saves.

    The lowe the AP is, the better the gun penetrates armour saves! =)

    Hope this helped!
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    Member bulldog24's Avatar
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    Quote Originally Posted by Kheldar View Post
    AP negates saves that are higher, not the other way around!

    So AP5 (bolter) will negate 5+ and 6+ saves, while AP3 will negate 3+, 4+, 5+ and 6+ saves.

    The lowe the AP is, the better the gun penetrates armour saves! =)

    Hope this helped!
    thats what i was trying to say. lol and i think thats really lame because every gun instantly inflicts a wound on almost EVERY model in the new tyranid codex....

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    Member Kheldar's Avatar
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    Quote Originally Posted by bulldog24 View Post
    thats what i was trying to say. lol and i think thats really lame because every gun instantly inflicts a wound on almost EVERY model in the new tyranid codex....
    Tyr have never had high armour on their units... same as Eldar, Dark Eldar, Orks, Tau and Imperial Guard. It's just how the game is.

    Our armour is more fragile, but gants cost 1/3 of what a marine costs, so it's fairly balanced.

    So it really isn't lame, it's just how the game plays! =)
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    Member shavenrat's Avatar
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    You can still use Invulnerable Saves (Zoantrhopes) and Cover Saves (provided by cheap gaunts)

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    Member Kheldar's Avatar
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    Or Venomthropes now! =)
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    Member bulldog24's Avatar
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    Quote Originally Posted by Kheldar View Post
    Or Venomthropes now! =)
    okay, thanks everyone!!! that helps =] haha

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    Junior Member A.T.'s Avatar
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    Quote Originally Posted by bulldog24 View Post
    Im very confused, if a guns AP is higher then a saving throw, its a instant wound? if so how is that fair? that means a bolter instant wounds almost every tyranid in the new codex. and if thats true can invulnerable saves be used?
    Sorry if i'm stating the obvious here - but weapons do still need to roll against the target's toughness so bolters (for instance) will only wound gaunts 2/3 times, stealers 50% of the time, etc.

    Cover saves are also common in 5th ed, a flat 50/50 against many attacks.

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    My backpack has JETS! Ravendove's Avatar
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    Not to mention how incredibly boring the game would be if everyone got a 3+ save.

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    Senior Member TamCoan's Avatar
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    You are still rolling to wound, correct? It's only a wound taken if they make the wound roll.

    Plus there's a myrid of ways to get a cover save. Heck even your own units give a 4+ cover save. Make sure you have enough terrain on the board and you're good to go. I never depend on my armor saves, I ensure the cover saves.

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