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I have a question.In my chaos army I use a 7 plague marine squad for holding and defense of my on objective and if need be they can do offence also.What tyranid troop chooise is best use for this roll. I now use 4 warriors with a prime.grjur
For holding an objective, they need to be one of the following:
1) Synapse themselves
2) with a dedicated synapse
nothing worse than having your synapse creatures wasted and all your units running off objectives because you chose feeders.
With that in mind I'd either go with Warriors or Gaunts, the former for advancing onto objectives, the latter for the home turf.
Well I tried both, but gaunts was a problem.
My obj. was in the far left corner and his obj. was on the bottom right corner. I tried to get to his objective but for that I needed my entire force. I only held one gaunt unit back for my objective. That was ok until he deep striked 5 termi(thunderhammer/stormshield). So I will not use gaunt again.
After that I used warriors. That work very well but is also loosing a very good unit, doing nothing.
Other options are Hormogaunts Tervigon or a combination of Non-troop/troop combi.
What are good options instead of a warrior unit without loosing to many points.
I don't believe Tyranids make for a good "hang back and hold army". In objectives games, I go all-out offense and intend to take opposing objectives. I rarely spend any effort reserving any part of my army to hang back and hold something. That's just so NOT tyranid!
If you really want to devote a unit to that task, put a unit of shooty warriors on an objective in cover. Possibly a Troops Tervigon could do it, but then you lose out on all the termagant goodness that could -- and should -- use used on your offense. (And a non-shooty MC that isn't in the enemy's face is also somewhat wasted.) So I think Warriors are about as good as it gets. Otherwise you'll require at least two units to hang back, at least one of which must have synapse, and as I said, I think that takes too much out of your army to be worth it.
Tyranids are about killing. Make that the focus of your army. Take objectives as a consequence of killing better.
ninjabackhand: point and click, again, really? even after i give you an military term "shock tactic" you still call it point and click.
RIP Warhammer 40,000: 21 Sep 1998 - 24 May 2014
what number6 said
I usually end up holding objectives with genestealers, gaunts or warriors. And most of the time, I'm holding my enemies objectives. Kill first, capture objectives later.
"I have seen you humans, trying to forge an Empire in the name of a corpse"
It is my sacred duty to save your soul from the Dark Gods of Chaos... and I willsave your soul, even if you die in the process.
I always used to leave a Zoan with some gaunts...
nowdays i struggle to leave the Zoan behind unless the mission makes sense to do so
and i tend to send my Tguants spawned from my tervigon back to my obj (since they are free...kinda and small squads)
Depends on how the battle is turning out?
I don't like to dedicate a specific unit to a certain duty, I like to keep things fluid and try to act/react based on the situation at hand. Probably not the answer you were looking for.
Tyranid and Eldar player....don't ask me how I ended up playing these two armies, just smile, nod, slowly move away and don't make eye contact!
I use a mix of Troops to try and get Objectives. My preference would be shooty Warriors, but I also field Termagaunts and a few Stealers.