I like to run a brood of 3 warriors, scything talons, death spitters, and a Barbed Strangler. They slowly move up renforcing the Hormagaunts and Termagants with the all important hive mind. Then finish off the enemy in close combat.

I am already commited to beefing up their close combat ability, but I don't want to load them up with extra points, its got to be one of the other.

So, Toxin Sacks or Adrenal Glands?