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I like to run a brood of 3 warriors, scything talons, death spitters, and a Barbed Strangler. They slowly move up renforcing the Hormagaunts and Termagants with the all important hive mind. Then finish off the enemy in close combat.
I am already commited to beefing up their close combat ability, but I don't want to load them up with extra points, its got to be one of the other.
So, Toxin Sacks or Adrenal Glands?
Yea, though i walk through the valley of the shadow and death I shall fear no evil: for i am the meanist son-of-a-b1tch in the valley.
We Realise That Conflict Is Pointless, In Other Words, We Spy Then Steal All The Jelly!
[/RIGHT] Last Words of Eldrad