Welcome to Librarium Online!
Ok, i have tried the shrieks a few times "Pair of boneswords, Toxin sacs and scything talons" Awesome gear! But the ones i have faced seems to target them all the time. I guess they know how mad they are, lol.
What to do, so they survive?
First i tried Feel no Pain and just move/run and screening with gargoyles. Hoping that they survive to turn 2. Still not good enough.
So i was comparing Shrieks with warriors.
5 Shrieks, Pair of boneswords, toxin sacs, scything talons 250 points.
5 Warriors, Pair of boneswords, toxin sacs, scything talons, mycetic spore 265 points. (Scoring as well!).
Now this way i don't need to worry about the shooting if i was going mycetic.
However i need to get them in by reserves (a little luck) and when they are in, they still need to stand still for a round before they can engage combat. (Yes i know i can deep strike the shrieks, but for me if i was to DS i would prefer spore. Safer).
So what do you guys think works best? Taking shooting the long run, or shooting at close range? (maybe some doesn't have sight/range if dropped, though others might have rapid fire)
(And of course you will need something else to drop so they are forced to prioritize. Like Doom, who doesn't hate him?).
I think i am to try the drop now, i really want to try those swords!
Last edited by Padea; April 11th, 2010 at 19:28.
Give hive commander to a Hive Tyrant and or take the Swarmlord and it will improve your odds of getting more lucky rolls with your reserves. Lictors can help out with that too. Try to leave the devourers on your Warriors so they can shoot when they arrive and possibly upgrade them to deathspitters, though I think that will be very expensive. Place them behind the Mycetic spore when they arrive if possible, this will help to screen them. They can also just use the Spore to get closer and they don't have to assault the turn they arrive.
That is good. Another way you can go about that is if you desperately want to get the warriors to combat you can use some gaunts to screen venomthropes, the venomthropes to give gaunts 5+ and MCs behind the venomthropes and have the warriors behind MCs to block line of sight, although that's probably not too efficient point and strategy wise.
Personally I split my nid forces into a couple of forces, deep strike force, infiltrators (stealers) or outflankers and the main force through the middle. You can do that effectively even in 1500 point games, that gives your enemy a headache when it comes to target priority and most ppl will leave the warriors alone since there are other more valuable targets to shoot.
Also things like having a prime in the squad and assigning some of the S8+ wounds to him helps. Having two squads also confuses some enemies, you could try having a basic warrior squad of let's say 6-5 and enemies will concetrate on those more then on your deadly, upgraded, smaller squads of let's say 3 or 4.
Hope that helps a bit
Thanks for all the advices!
Well i have not given up on my shrieks but.. I think i will try warriors now. Since they are cheaper and has a better save.
Maybe a good idea is to use warriors,toxin, swords as usual but don´t drop them. Just use hive commander!? Outflank.
That way they come out safe, they can charge and hopefully there will be enemies on that side. And when skipping the mycetic spore you could get another warrior for almost same points, now that´s nice!
Last edited by Padea; April 12th, 2010 at 23:23.