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Hello all, I'm a fantasy player that is looking for some tooth and claw assaulting nastyness. I had the battle for macarage set, so i've got some genestealers, some termagants, and some spores. Whats next to buy, and what kind of 500 pt force can I build with what I've got so far
First thing you're going to need is an honest HQ. At low points Tyranid Primes can really bring the pain, and for a very reasonable cost, so I'd say they are a safe bet. Unfortunately BfM doesn't come with anything useful in that regard. Currently you've only got about 160 pts to work with if that, so you're going to really need to look through the 'dex and see what catches your fancy.
Pick up more gaunts, 10 are not going to last long even in a low points game. If you want to run assault heavy, genestealers and hormagaunts are a good focus, though gargoyles are a fine idea as well because of their speed (I'd suggest using stealers as troops in that case, give you some real hitting power). A pack of warriors wouldn't be a bad idea either, they really are nasty with some rending claws on them.
Perhaps look into the battleforce? I consider it a good starting point if you plan to run a mixed army of any sort, as it has plenty of meat shields with the termagaunts, and some reliable combatants as well in the genestealers and warriors.
Alternatively, a ravenor/ trygon heavy list would be rather interesting, as well as very swift to reach enemy lines. Picking a theme to your list is honestly a good start. Genestealers, flyers, horde, snakes, or 'zilla are all things to look into.
I suggest getting one of the big monsters for your swarm as well. A Trygon or Trygon Prime is a good place to start. They are powerful and very good in assault. It will also give you a big-bug to model and paint which will help to keep your new swarm fun with all those little ones that will need trimming, glueing and painting. After that I suggest a brood or either three Zoanthropes or three Hive Guard. Both of those broods are very good and will pile on the hurt for your enemy. Things like a Hive Tyant and a big brood of Gargoyles and or Raveners would be next.
Trouble with Trygons is that stupid Assault from Deep Strike rule again, it nerfs them. I prefer the Mawloc for getting back it's cost in points. Here's why:
my mate was playing nids against my Ultramarines, he brought a Trygon on within striking range, it fired it's super duper killy gun and killed 1 devastator.... Then we shot the heck out of it on the same turn and kiled it. .. 200 odd points recouped all of around 18 points or so....
My Mawloc has seen action twice now, and with it's rule of coming up literally underneath enemy units like a blast template, it has on both occasions wiped out a squad of marines almost. Both times it then went on to get killed (once by JOTW hefted by puppies) and the othere shot to bits after obliterating a tank.
So my vote is for a Mawloc every time over a Trygon. Although on paper it's the weaker 'one hit wonder' model, I've seen it be much more successful in practice.
At this points level I see absolutely no reason to be deep-striking a trygon. Merely charging it across the board en mass with the rest of your force should prove effective, for the sheer lack of anti-MC most armys will have at this level. Alongside this, the Trygon is as much a distraction as anything else. Meant to cause disruption among enemy lines so your other elements can reach them without concern of being shot at for a turn. Trygon Prime is a tad pricey at this level if you ask me.
For a HQ choice, a Tyranid Prime is the way to go, they're cheap and prove extremely effective for their cost, especially if equipped with boneswords. Ditch the gaunts and pick up a few extra warriors for a brood, and maybe try a unit of gargoyles?
Possibly try a list like this:
HQ - Tyranid Prime w/ rending claws, pair of boneswords, adrenal glands - 105 pts
Elites - Zoanthrope - 60 pts
Troops - Warrior brood of 3 w/ rending claws and scything talons - 105 pts
Troops - Genestealer brood of 10 - 140 pts
Fast Attack - Gargoyle brood of 15 - 90 pts
Total - 500 pts
You shouldn't really need to worry too much about synapse as the only thing affected by it will be the gargoyle brood, whilst the warriors, prime and zoanthrope will all provide synapse cover. The list is pretty hard hitting as well, with the warriors, genestealers and prime all being able to deal with most opponents you're likely to face in a small game without much effort, whilst the large flock of gargoyles is something you really can't ignore due to blinding venom or their ability lay down quite a bit of firepower. The zoanthrope should also help you deal with pretty much any vehicle you're likely to come across without any real problems.
The zoanthrope could probably be swapped out for a couple of things depending on what you end up playing against. Hive guard are pretty effective at taking out light vehicles like transports, whilst up against a particularly shooty army it may be necessary to switch it out for a squad of 10 termagants to help screen your genestealers from fire. If you do choose to do either of these things, remember that it'll free up an extra 10 points to spend elsewhere.
Nothing in the tyranid codex is meant to be able to pop on the board in the middle of the enemy and make it out alive. If you're deep-striking with a single trygon, you deserve to lose it!
In a low point game with a single trygon, run it across the board as said above. In a larger game always aim to drop the trygon with additional support of flankers, drop pods and fliers. So what if you lose that 200 point model when you have another 800 points left that dropped with it?