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I am going to take my new fangled tyranofex with acid spray, cluster spines and the wounds on a 2+ flamer(cant remember the larvae name ).
I was wondering whether you see how many hits you get from the blast weapons at the same times then roll to wound with them all or whether you do each weapon individually after each other.
Obviously the first method would be much more effective.
Any comments would be highly appreciated.
First of all, I will duly note that the 2+ Thorax Swarm shooting attack you are referring to is the Dessicator Larvae, just so that we are clear.
As for your shooting, what I gather from this lies on page 18 of the BrB, under the heading of "Fast Rolling With Different Weapons" in which it states that,
"When a unit fires, all of its weapons are fired simultaneously, so you should ideally roll all of its To Hit dice together."
As even a single Monstrous Creature is counted as a single unit, I assume that this rule applies to them as well, but keeping in mind that an MC can only fire two weapons per turn, which in your case is not all of them, and that, per the rules of shooting, they both must be aimed towards the same target, but I think this is pretty clear anyway.
It would be interesting to know why you would consider firing a blast weapon AND a template weapon in the same turn. There is an insurmountable odds against that the Blast Marker would not scatter on top of your own model when firing, but I am sure you have your own reasons and tactics.
Hope that helps!
Light a fire for a man, and he will be warm for a night. Light a man on fire, and he will be warm for the rest of his life.
I'd just say "x color dice is x weapon and y color dice is y weapon." People do that all the time, works fine. I prefer to roll my weapons separately just because my dice are all one color and I'm superstitious.
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The different colored dice is a good way, or just place the templates one after the other, see how many get hit and put a pile of dice on the side making sure your opponent knows which pile is which. Afterwards resolve one pile o' dice at a time to see how many wounds you do (placing armor-ignoring dice in one pile and save-allowing dice in another), followed -finally- by your opponent taking his saves.
Was I confusing enough in telling how I do it? Good. ^_^