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I use flash gitz on everyday and gaming ans dont know why people think that they are bad and expensive?. I wonder how so. A basic flash gitz is a nob with eavy armor and they get a free gun that can be ap 1 and str 5. If you get all 3 options you are making the flash git twice as good as str 6 guns can take out transports and infantry and the extra shot gives you essentially another flash git for 5 points. And the -1 extra Ap just help kill beakys with 66% chance and 50% chance of killing termies armor. If you add a pain boy to the mix the squad gets it durability doubled for a mere 30 points.Now for baddruck though he may be pricey can take out skimmers and other stuff quite efficiently due to his str 7 ap 2 gun.
Now a flash gitz with all these upgrades is 40 points while a nob with only a power fist is 45 points? The power klaw nob can only kill in combat while the flash git can kill in both areas quite effectively and a from a safe distance.Now imagine this, nobs toughest opponents are assault terminaters with 2 claws and 3 hammer. The claws go first and you lose about 1-3 nobs in the process which means less attacks and less terminators dieing and then they still have there 3+ save. While flash gitz will shot for 1-2 turns killing probably around 1-5 terminators depending on the dice and you will kill around 2 more in combat which is far higher then nobs with combat weapons. Also dont get started on nob bikers as they are how much?
In conclusion i think people think flash gitz are bad because someone said so and they haven't even bothered to try them out. I use 2 squads every game and they devastate opponent. If you bothered by the inconsistency ap then why do you use lootas who have inconsistent shots and can fire a mere 9 shots and will die if any one shoots at them once. Now i would like to hear you opinions on this matter.
Better than a double, better than a triple, it's a quadruple post! For quadruple the effect!
I've run Flashgits in quite a few fights. When it's all said an done, they feel downright Orky on the tabletop, and are really fun to play (unless the dice are against you one night); however, they aren't reliably effective.
Their BS is a killer. For a dedicated shooty unit, they just can't pump out the volume of fire respective to their points cost to justify them as a dedicated shooty unit. If they were twin-linked they'd be great! But withholding TL weapons, they're just slightly overcosted for my likes. More often than not they lack the "FREAKING SWEET" results that a unit this costly should provide, and instead perform about mediocre. The other downfall is the lack of a dedicated transport.. if their BS was a killer, then this REALLY is! You either have to steal a trukk from a unit of boyz, or you have to purchase a battle wagon just for them. That's two HS choices for one unit. Otherwise, running about on foot just isn't going to cut it with these boyz. They're too vulnerable to fire (free Heavy Bolters galore!) and have too short of a range to be mucking about.
On the other hand, having said that, they are still Nobz. And this alone qualifies them as a decent combat unit. But again, lack of even a single PK in the unit is a bit brutal. But regardless, a couple Nobz in close combat is nothing to scoff at, even if they're only using their fists and teeth. But again, their cost and limited wargear see them as nothing more than mediocre.
I've said it before and I'll say it again. Flash Gitz don't suck, there's just better choices. They're a really fun unit to play, and IMO that's what Orkses do best! If you like them, then hell yeah you should run them! If you don't, well I'm sure theres plenty of other things you do like to run.
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Da Moo Kowz is da drinkinest Orks of dem all!
Also question to you Polak, what armies are you facing? Are you playing heavy MEQ lists? Cause a lot of people I play run MEQ and with AV12 or more, S6 guns with not many shots, and terrible BS the cost doesn't justify what little they do. 40pts is the cost of 3 Lootas, 3 lootas have 3-9 shots more than a Flash Git, S7 more than the Gitz, AP4 ok Flash gitz can be better or worse, Range 48 loads better than gitz. 2 units of 9 lootas at 300pts for both units. How much does one of those units of Gitz cost? Close to 300 for one I bet. How big is your game that you are running 2 units?
Like the Boss said, Flash Gitz don't suck, per say, but there are a lot of better and more points effective units for the same role
Repainting Orks not sure how many points yet
Warriors of Chaos shelved until further notice
I go more on the assault then shooting end of Orks. So Flash gritz are basically useless for me. Comes down to it Lootas are the better choice if I need something shootie.
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Well besides the spamming and inability to type, Flash Gitz are not as good as you make them sound. They're very random with the AP, possibly doing nothing to Marines. They're also VERY expensive, even worse when you upgrade them. BS2 and 1 shot each is not a very good number of hits on average. Also, because of their small number, elite nature and Ork Leadership, it's not hard to make them run or just wipe them out with basic anti-infantry.
You neglected to mention any of these weaknesses and make blanket statements. I don't think Nob units are very good either, they suffer from high cost and need a delivery method. Nobs in Mob units however are amazing and make the army work in many ways. Also, you give poor examples. Why would you ever assault TH/SS Termies with a Nob unit? That's not their type of target, it would be a play error. Even shooting such a unit with Flash Gitz would be dumb, you have a solid chance of doing nothing.
Please provide better examples in future posts. You're welcome to your opinion but Flash Gitz are very situational and not good against a lot of armies in mine because they cost so much, need a bunker and can easily run/die to a variety of guns.
The main problem, in my opinion, is that orks really need to pack lots of warm, green bodies per unit. With low Ld and small squad size virtually any unit in the whole game can break your Gitz and make them run away in one turn. And lets face it, running like a scared chicken won't earn back the points you paid for them in the first place.
Revenant Moon Necrons: (W/L/D) 0/1/0 (6th edition: 13/2/2)(5th edition: 14/6/4)(3rd edition Codex: 16/4/7)
XIX Legion: (W/L/D) 0/0/0 (5th edition: 14/12/2)(5th edition Codex: 4/3/0)
Black Legion: (W/L/D) 1/0/0 (6th edition: 2/3/0)
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Cheers to you for being the devil's advocate and all, but spamming is against forum rules.
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Mr_Wayne: "Some people believe that the World Eaters do not field any ranged weaponry. Those people often die at a distance."
I've reviewed the multiple posts p0lak put up. Each is the same which signifies a common time-out error that occurs mid post. This isn't a matter of spam so much as faulty network communication.
*Extra Threads Orksterminated*
Hurray for mods making the forums prettier.
I'll confess some frustration of my own at the way the forum handles posts....though I'm mainly bugged by the goofy quick reply window. But I manage....