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I can't find a good visual of the tau wargear, especially for vehicles. I'm trying to outfit my Hammerheads right now, but I can't find anything that indicates the the weapons and upgrades. Anyone have a good link? The sticky link doesn't work.
There aren't a lot of actual bits that represent Tau vehicle upgrades past the seeker missiles. There is the three pronged antenae piece I have seen used for sensor array (the one that makes it so you dont have to roll for terrain tests) and you can buy flechettes and decoy launchers from Forgeworld below.
Forge World - TAU VEHICLE UPGRADES
- Never underestimate the power of human stupidity.
So Disruption Pods and multi-sensors are not modeled? Also, what do the various Hammerhead weapons look like and how are they modeled? Noob question, I know...But just tryin to sort it out.
For the hammerheads..
That one has the rail gun on its main turret and burst cannons as secondary weapons.
That one has the ion cannon main gun and smart missiles as a secondary weapon. You can use any combination of the above.
Don't get confused with the Devilfish, which can also have a burst cannon but it's mounted differently. See how the hammerhead variants have a sort of sensor thing in the ball turret in the middle and their secondary weapons mounted on the sides, while Devilfish have the single burst cannon on the ball turret. That said, Devilfish with smart missiles are modelled just like their hammerhead cousins.
How, and indeed if, you model the upgrades is up to you. I think GW decided to keep the sleek feel of Tau vehicles rather than burdening them with ugly modular upgrades like we get for all the other races' vehicles. Generally, as long as your opponent knows what the vehicle can do (has seen your army list) I don't forsee many problems.
Last edited by The_Giant_Mantis; May 17th, 2010 at 03:33.
When no official bit exists -- and as nice as the FW bits are, they aren't "official" -- you get to decide what counts as the gear in question.
For example, I always say that all those little round dots on the surface of the vehicles are disruption pods. Nobody has ever batted an eye about it.
ninjabackhand: point and click, again, really? even after i give you an military term "shock tactic" you still call it point and click.
RIP Warhammer 40,000: 21 Sep 1998 - 24 May 2014
@number6: So those round dots could be used to represent any weapon/upgrade for wich you dont have the actual parts ?
Part of the fun of this hobby is making parts to represent pieces of wargear which do not have official pieces made.
Disruption Pods: The general consensus would be either to make your own (in other words: have a bit of creative fun!), designate the raised ellipsis or one of the bumps as being the DP source or else just have it written on your army list that the vehicle is equipped with DPs.
Pathfinder Marker Beacons can be easily made using a variety of bits from your bits box. Got a spare drone controller from your Stealth team, or a targeter from a Land Raider? What about creating one out of two Kroot Rifle muzzle brakes and attaching this to the side of the DF's turret?
One of the Forgeworld parts - the Flechette Discharger - closely resembles the cut-outs in the leading edges of the wings of the DF chassis. Rather than buy 27 sets of Decoy Launchers and Flechette Dischargers, I make these cut-outs represent the FDs' positions, but it's just as easy to have it noted in your army list that the vehicle has FDs.
If you have a good look at the spare parts you will undoubtedly have in your bits box, inspiration does suddenly strike!
"Tau Commandment #226: Participants who use Velocity Trackers in the Tau Clay Pigeon Tournament will be disqualified"