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I've seen KFF being used in a lot of list, but i've never understood why (even in an footslogging list) the KFF is better than a screen of grots in the front...
i'm not necessarily saying the screen of grots is *superior* but, it seems better to me (4+, not 5+) for similar cost (85 points = tons of grots (28 ish) )
i'd just love for someone who knows more than me to tell me why the kff rocks.
The KFF is much more versatile. You can cover MANY mobs with it - AND VEHICLES. Put it in a trukk....then you measure the six inch range from the edge of the trukk. Put your other vehicles within 6" of that trukk. Now put your Kans between them. Follow that with your Boyz.... They are all covered.
Put one in a stompa and watch your opponents' faces.....
KFF in a 30 strong mob of boys is fearless. grots are not
Fearless: good point. Though, grots do have mob rule. So, they're fearless at least early in the game. The runtherd can keep them from running.
In a trukk: But whatever is in that trukk is going to be in CC turn 2 (or 3, worst case scenario)
And, the trukk will move 12 (or 13) away from everything else turn 1 right? Then, the KFF is only covering its trukk?
Is the KFF most useful early in the game then?
The biggest difference seems to be obscurement for vehicles. But if i'm not taking vehicles (kans, dreads..)... maybe grots are better for the points.
Again, i'm not here to defend the proposition that grots are better than the KFF.... Just trying to better understand the trade-off
Correction: Grots do not have Mob Rule. Runtherds, for some inexplicable reason, do.
If you decide to run your Trukk full forward, then yeah, sure it will break out of coherency. Trick is, if you're putting the KFF in a Trukk, not to design an army that will lose coherency with the KFF Trukk. Aka, more Boyz in more Trukks, keep those transports safe until you can disembark!
I find Grots to be superior to a KFF only in certain circumstances, mainly as a blocking unit for Lootas. Grots are generally small enough that a two way save won't occur, but I've seen it happen often enough. Depending on placement, Grots could also grant your opponent the same 4+ save. Not that this is often an issue with mostly AP5. But most importantly, Grots suffer from a low LD, and are prone to running.. very prone.. after which, say good bye to that save. KFF on the other hand can easily afford a save to 3+ additional units, with very little fear of going byebye in the shooting phase.
And hell, why not Grots AND a KFF Smart opponents know that, unless they can outrun Orks all game and shoot them to death, they're going to have to get into CC eventually, and ideally it will be with their charge, and not yours. The one other benefit to having Grots, as opposed to a KFF, is that they can absorb the first wave assault, and allow you to still pull off your Furious Charge (if they survive a few turns of shooting)
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It's mostly the vehicle benefit. KFF makes a trukk list twice as durable. That's science fact.
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Of course the KFF has its place in footslogging armies as well, but that's really just a matter of which calculated risk you're willing to take. Some people take it with Grots, others with a KFF. Though personally, I think the idea of having our trukks stave off a hit from a Railgun or Lascannon is brilliant!
I find that the KFF is a lot better in vehicle lists, because it doubles the durability of your vehicles. In fact, I consider it a 'must have' if your list contains 3 or more transports.
In horde lists, they're not as necessary. It's very easy to give your army a 4+ cover save if you just move through terrain, or hide behind a wall of grots. The grots are not fearless, but they have a re-roll to leadership checks, statistically giving them a leadership of 9, which is pretty good against shooting (it won't last in close combat, but by then your boyz should be ready to counter-strike).
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So part of me likes the grot screen because it can help me deny the charge to other assaulty armies...
the problem with space wolves is the unit of wolves (move 6, fleet, assault 12!) I dunno how to preserve the charge for the boys.