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Ok so if i want to have a deadly deep striking list and i take two winged hive tyrants with hive commander would the +1 from both stack? Also would it be better to spore pod my hormies or make them outflank in this situation. I was thinking 2 groups of 30. Then taking advantage of 2 trygons also. The other question is would spore podding zoeys be better than foot slogging hive gaurd.
My idea is mostly for assault based to the tyrants come down and use paroxysm to reduce 2 troops of units the most deadly. They were going to be outfited with most likely 2X sything talons.
Yes, as there is nothing stating that the effect does not stach, you would obtain a +2 to all reserve rolls from this build.Ok so if i want to have a deadly deep striking list and i take two winged hive tyrants with hive commander would the +1 from both stack?As the spore pod has a limit of 20, the ony option you have is to outflank them. If you could find 40 more points to spare in your army list, you could take your original 2 goups of 20 with a third group of 20 in a spore pod.Also would it be better to spore pod my hormies or make them outflank in this situation.
I would suggest 2 outflanking units and a spore pod unit. Too many hormagaunts from too many directions to deal with.This one depends on your playstyle. I would advise trying to take both; however it strongly depends on the rest of your army build and the level of points you are playing.would spore podding zoeys be better than foot slogging hive gaurd.
Personal preference: I enjoy the zoanthropes podded or foot slogging.
Thank you for your time,
Eh hold the phone Ainom, thats not the end of the story regarding reserves.
Whilst he is correct in what he says, you might run into difficulty regarding some more irritating players. You see thanks to the wording in the codex, theres a small possibiblity that it dosnt stack already, but theres little evidence to back it up.
What we do know, is its not likley to stick around for too long. There are two previous instances of a similar rule, in the Eldar and IG codex's. Unfortunatly the FAQs ruled both ways, the eldar stack, IG dont. Its generally thought that when the Nid codex is FAQ'ed the bonus wont stack.
So by all means, play it how you wish, but dont expect it to last for too long.
Your friendly neighbourhood gargantuan creature
There is no reason to believe hive commanders won't stack. Assuredly GW's eventual FAQ could rule that it doesn't, but the RAW only states that a Hive Commander that is "alive" adds +1 to reserves. So the simplest answer is that they should stack. Neither the IG FAQ nor the Eldar FAQ can be considered definitive precedents in this manner, so all we have for the moment is RAW.
Regarding zoeys v hive guard: if you're paying points to play a full-on reserves army (led by two hive commanders), zoeys are going to be the better fit. They'll drop in with the rest of your army and help overload the enemy as well as be in range for their lance shots right away.
Hive Guard are for army lists that have a significant flootslogging component.
ninjabackhand: point and click, again, really? even after i give you an military term "shock tactic" you still call it point and click.
RIP Warhammer 40,000: 21 Sep 1998 - 24 May 2014
Make sure to go over with opponent before the game. If this is a tourney, it's best to check with the tournament organizers beforehand. Since it's been FAQ'd either ways with both IG and Eldar, I'd agree with number6 that it should stack until it's been FAQ'd otherwise. But if you play against a guard player, he'd probably disagree with you so make sure you talk with your opponent beforehands. If he strongly disagrees with you, then either dice off or switch one of your hive commanders to old adversary. Old adversary is still a very good upgrade.
Record: Win - Loss - Draw: Hive Fleet Pandora (New) 32-6-6 Space Wolf 7th Co. 52-11-6
Blood Angels 12-4-2 Daemonhunters 20-8-3
Imperial Guards 12-5-2 Daemons 8-3-2