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Thread: Warrior "Rush"?

  1. #1
    Member mario96's Avatar
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    Warrior "Rush"?

    Now I have heard of swarms of gaunts/gants, 'stealer rush and of course the monstrous creature lists.
    But what about a list of warriors? I love the profiles and models of warriors so is it a viable tactic to run 2+ broods of 4-5 warriors? 1 or 2 in spores? Of course supported by other units (zoans,gaunts/gants possibly) I just love the idea

    Thanks, mario96


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    Son of LO Heirodule's Avatar
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    If your going to run this sorta list theres 3 things you absolutly MUST do.

    1) bring A LOT of anti-tank. Your warriors can go toe to toe with just about anything out there if your willing to stump up the points (boneswords would be very important in this sorta list) but if you cant get the opponent out of his transports your doomed as your expensive warriors sit around getting shot

    2) bring cover. Your warriors will not survive without it. Large blasts with S8 are A) very common and B ) a warrior broods worst nightmare. Losing almost your entire squad to a single ID blast is not good.

    3) bring tyranid primes. Goes without saying, making your warriors even more leathal is good.




    If i was to run a list like this it would probably be something along the lines of:

    2 Primes (Lash and bonesword)

    2 x 6 warriors (boneswords and either adrenal glands or toxin sacs)

    2 X 10 guants

    2 x tervigon (catalyst)

    2 x harpy (TL HVC) or if enough points 2 x tyrannofex with rupture cannon

    The plan is obvious enough, primes go with warriors, guants give warriors cover, tervigons give them FnP. Hive guard kill the transports and harpys/t-fexs make surpressing the large blast S8 vehicles a prioritory.

    Not totally sure how much that comes to, but its a slight variation on a similar list i run, so id guess around 2000 ish. Chop bit out as apropriate if over.
    Your friendly neighbourhood gargantuan creature

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    Member mario96's Avatar
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    Hmmm I like that list. But what would go with the boneswords? Spinefists maybe? Or just leave the Devs?

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    Member Hockeyman506's Avatar
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    Always devourers or deathspitters, you're going to want to whittle away at the enemy at range while you have the chance. (Or just charge in headlong and run instead of shoot)

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    Son of LO Heirodule's Avatar
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    Quote Originally Posted by Hockeyman506 View Post
    Always devourers or deathspitters, you're going to want to whittle away at the enemy at range while you have the chance. (Or just charge in headlong and run instead of shoot)
    QTF. Devourers on a BS4 warrior are pretty nasty in their own right. Dont think id take deathspitters in this case id be too tempted to shoot instead of running forwards. But its really personal opionion and can you afford it.
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    Back with a vengeance Tarnag's Avatar
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    Quote Originally Posted by Heirodule View Post
    2 Primes (Lash and bonesword)

    2 x 6 warriors (boneswords and either adrenal glands or toxin sacs)

    2 X 10 guants

    2 x tervigon (catalyst)

    2 x harpy (TL HVC) or if enough points 2 x tyrannofex with rupture cannon
    Just figured I would write this list up as, well, a list:

    HQ:

    [105] Tyranid Prime
    ------ Lashwhip and Bonesword
    ------ Adrenal Glands (Replace with Toxin Sacs or Renegeration based on preference)

    [105] Tyranid Prime
    ------ Lashwhip and Bonesword
    ------ Adrenal Glands (Same)

    Elites:

    [55] Venomthrope

    [55] Venomthrope

    Troops:

    [270] Tyranid Warriors x6
    ------ Dual Boneswords
    ------ Adrenal Glands (or Toxin Sacs, based on preference)

    [270] Tyranid Warriors x6
    ------ Dual Boneswords
    ------ Adrenal Glands (Same)

    [165] Tervigon
    ------ Catalyst

    [165] Tervigon
    ------ Catalyst

    [50] Termagants x10

    [50] Termagants x10

    Fast Attack:

    [170] Harpy
    ------ Twin-Linked Heavy Venom Cannon

    Heavy Support:

    [265] Tyrannofex
    ------ Rupture Cannon
    ------ Cluster Spines
    ------ Thorax Swarm (Desiccator Larvae)

    [265] Tyrannofex
    ------ Rupture Cannon
    ------ Cluster Spines
    ------ Thorax Swarm (Desiccator Larvae)

    Total: 1990pts

    Threw the Venomthropes in there to guarantee cover for the Warrior squads, and to just be a bother to kill the Gaunt screens. If that idea doesn't fly, there's 120pts to play with that I couldn't place anywhere else. Maybe thicker Gaunt squads?
    Last edited by Tarnag; August 15th, 2010 at 23:48. Reason: Cyclops face

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    Son of LO Heirodule's Avatar
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    Thanks Tarnag, have some rep EDIT: i would give you some rep, but its gonna have to wait a bit

    I did however forget a very important part, and that would be hive guard. Looking at the list Tarnag drew up, id say drop the venomthropes and the harpy/Tfex for 2 X 3 hive guard.

    Weither you drop the harpy or the Tfex is up to you but make sure whatever is left has a twin. Personally id drop the 2 T-fexs, buy the hive guard and another harpy, and grab deathleaper aswell. But really its whatever works best for you, i just dislike T-fexs.

    That list is almost exactly what i was getting at though.
    Last edited by Heirodule; August 15th, 2010 at 22:34.
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    Back with a vengeance Tarnag's Avatar
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    Quote Originally Posted by Heirodule View Post
    Thanks Tarnag, have some rep EDIT: i would give you some rep, but its gonna have to wait a bit

    I did however forget a very important part, and that would be hive guard. Looking at the list Tarnag drew up, id say drop the venomthropes and the harpy/Tfex for 2 X 3 hive guard.

    Weither you drop the harpy or the Tfex is up to you but make sure whatever is left has a twin. Personally id drop the 2 T-fexs, buy the hive guard and another harpy, and grab deathleaper aswell. But really its whatever works best for you, i just dislike T-fexs.

    That list is almost exactly what i was getting at though.
    Well the problem with ditching the Tfexes is that you can't touch a Land Raider (well, the Harpies can, but they won't kill it anytime soon) efficiently. With the Harpy and Venomthropes gone, you have 290 points left.

    However, if you take away the Tfexes and Venomthropes gone, you could bring in 2x2 Zoanthropes, another Harpy, and the Deathleaper. That way you can bother Land Raiders as well. You also have 20 points left to play around with (I would take Cluster Spines on the Mycetic Spores).

    So the updated list (how I would take it) is like this:

    HQ:

    [105] Tyranid Prime
    ------ Lashwhip and Bonesword
    ------ Adrenal Glands (Replace with Toxin Sacs or Renegeration based on preference)

    [105] Tyranid Prime
    ------ Lashwhip and Bonesword
    ------ Adrenal Glands (Same)

    Elites:

    [170] Zoanthropes x2
    ------ Mycetic Spore
    ------ Cluster Spines

    [170] Zoanthropes x2
    ------ Mycetic Spore
    ------ Cluster Spines

    [140] Deathleaper

    Troops:

    [270] Tyranid Warriors x6
    ------ Dual Boneswords
    ------ Adrenal Glands (or Toxin Sacs, based on preference)

    [270] Tyranid Warriors x6
    ------ Dual Boneswords
    ------ Adrenal Glands (Same)

    [165] Tervigon
    ------ Catalyst

    [165] Tervigon
    ------ Catalyst

    [50] Termagants x10

    [50] Termagants x10

    Fast Attack:

    [170] Harpy
    ------ Twin-Linked Heavy Venom Cannon

    [170] Harpy
    ------ Twin-Linked Heavy Venom Cannon

    Total: 2000pts
    Last edited by Tarnag; August 16th, 2010 at 01:13. Reason: Added list!

  10. #9
    I am a free man! number6's Avatar
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    No, Tarnag, your first list was WAY better. Keep it that way.

    Especially if you're bringing Primes, I don't see any reason to also take boneswords on your Warriors. I think rending claws are better. Heirodule was on the right track when he said Warriors without anti-tank will just sit around getting shot to death. Rending claws are you solution. It turns your Warriors into all-rounders: every unit, vehicular or not (that isn't a land raider or monolith, at least) is fair game. And the Prime is your uber-death-dealer in the unit. Here's what I'd build at 2000 pts...

    HQ
    [115 pts] Tyranid Prime, lash whip/bonesword, adrenal glands, regeneration
    [115 pts] Tyranid Prime, lash whip/bonesword, adrenal glands, regeneration

    Elite
    [100 pts] 2 Hive Guard
    [100 pts] 2 Hive Guard
    [100 pts] 2 Hive Guard

    Troop
    [190 pts] 5 Warriors, 5x rending claws, 4x devourers, 1x venom cannon
    [190 pts] 5 Warriors, 5x rending claws, 4x devourers, 1x venom cannon
    [150 pts] 15 Termagants, devourers
    [140 pts] 14 Termagants, devourers

    Fast Attack
    [175 pts] 5 Raveners, scything talons, rending claws

    Heavy Support
    [265 pts] Tyrannofex, rupture cannon, cluster spines, desiccator larvae
    [265 pts] Tyrannofex, rupture cannon, cluster spines, desiccator larvae
    [90 pts] 2 Biovores

    Total: 1995 pts
    ninjabackhand: point and click, again, really? even after i give you an military term "shock tactic" you still call it point and click.
    RIP Warhammer 40,000: 21 Sep 1998 - 24 May 2014

  11. #10
    jy2
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    My list with Tyranid Warriors isn't really a "warriors-rush" list. Rather it is a "warrior-reserves" list. It goes like this:


    Flyrant - TL-D's, Hive Commander - 285
    5x Ymgarls - 115
    2x Zoans - Spore - 160
    2x Zoans - Spore - 160
    5x Tyranid Warriors - Rending Claws, Spore - 215
    5x Tyranid Warriors - Rending Claws, Spore - 215
    5x Tyranid Warriors - Rending Claws, Spore - 215
    5x Tyranid Warriors - Rending Claws, Spore - 215
    Trygon - Adrenal Glands - 210
    Trygon - Adrenal Glands - 210

    Total - 2000
    Record: Win - Loss - Draw: Hive Fleet Pandora (New) 32-6-6 Space Wolf 7th Co. 52-11-6
    Blood Angels 12-4-2 Daemonhunters 20-8-3
    Imperial Guards 12-5-2 Daemons 8-3-2

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