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if so, why? what soldiers should i get?
You would want to start out with a Necron Lord, 20 Necron Warriors and a few destroyers. If your budget allows it, you can get 10 destroyers, 20 warriors and a lord and you will have a great 1000pt army right at the start. For larger point games (ie. 1500). You should get 30 warriors, a lord or two, a monolith, and from here, I would either go with 10 scarabs and 5 destroyers, or no scarabs and 10 destroyers.
Are Necrons any good? Well, that depends on what you like to play. If you're looking for a challenge, then yes, Necrons are good. If you're looking for an army that's a no brainer to victory 9 times out of 10, then no, you will not enjoy Necrons. I love playing as them - their resilience, look, and firepower is good fun. There are some really odd units in the Necron army, like Pariahs or the Deceiver which are fun to play, and the look on your opponent's face when you slap a Nightbringer on the table is priceless. That said, they can be frustrating, expensive (points wise) and when they go wrong, they tend to do so spectacularly (for me at least). Destroyers are brilliant, and I find heavy destroyers well worth their points.
Possibly the least competitive codex out there... so I would say no.
You'll win a lot with Necron IF you're good tactically. They're not like Space Marines where you can pick up someone's premade 1500 point list and win every game. You actually have to know what the different Necron units do. Expect to lose a lot in the beginning, and then never ever lose after a couple of games. Forcing draws when you're about to lose with necrons is insanely simple (Veil of Darkness and Monoliths, combined with a lot of Jetbike troops, make it really easy to contest points, for one).
Whether Necrons are good or not depends a lot on what you expect to be facing: If your area (like most) includes a lot of Space Marine players just go right ahead. The mankinds best got nothing on Necrons.
If you expect to be facing a lot of mechanized Imperial Guards or Mechdar, then you are up against pretty hard fights. Against Orks and 'nids I just don't know. Hordes are bound to be a bit difficult for us so probably orks and 'nids are quite hard.
What I do agree on with the previous post is that once you know what does what forcing draws becomes a very easy (and viable) tactic.
Revenant Moon Necrons: (W/L/D) 0/1/0 (6th edition: 13/2/2)(5th edition: 14/6/4)(3rd edition Codex: 16/4/7)
XIX Legion: (W/L/D) 0/0/0 (5th edition: 14/12/2)(5th edition Codex: 4/3/0)
Black Legion: (W/L/D) 1/0/0 (6th edition: 2/3/0)
Something Wicked... Reikwald Beastmen: (W/L/D) 10/4/1
I would suggest if you're going to start playing Necrons, pick up the boxed set and grab a Necron Lord (9 times out of 10 you'll want the one that comes with a Ressurection Orb). The boxed set is a great deal for what you get and everything is useful, unlike some of the other ones out there. A solid 1000 points army usually consists of a Necron Lord with Res Orb, 20 Warriors and 10 Destroyers.
As for if they're good or not, I believe it's been summed up pretty good, the Necrons are a thinkers army. Unlike Space Marines they require a lot of thinking both on and off of the battlefield because they are an older codex and the new rules have nerfed some of their abilities. Don't think of it as a hinderance, think of it as a challenge, pretty much everybody can win with a Space Marines army, it's harder (and IMO, more gratifying) to win with Necrons.
World Eaters: W-47 D-10 L-9
Necrons: W-19 D-3 L-2
Protectorate of Menoth: W-36 D-0 L-7
If you are looking to start the game and necrons look interesting I would suggest waiting till the new codex is going to come out for them. Unless you severally out class your opponents, you will have a hard time winning even 20% of your games. You have a hard time against mech lists and hoard lists. throw in no psyker protection and you are in a lot of trouble. You can not even rely on your Monoliths any more as there are a fair ammount of str 10 weapons out there these days.
If you were sold on Necrons for your first army I would wait, if you are not sold there are lot of other armies out there that give you more options and more competativness vs the bulk of the other armies.
I'm new to Necrons and I'll tell you this; you have to have a sound strategy and the right units on the field in order to win. Apparently if you do have these things you will win a lot. I personally can't win for anything, but I'm still trying. I think that if the Phase Out rule is discarded and we get some descent wargear in the next codex, Necrons should be a force to be reckoned with. I just have to believe...