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Hey guys, Just want so say that I'm starting Tau. Before I even got into 40k, Tau and Tyranids was the races I really liked. Problem was that I bought two AOBR and then I began playing as SM. Then I wanted something more evil and went to Tyranids. Now, I wanted to play a long range kind of army for a long while now, and was hoping for a new Tau codex before buying anything, buuuuut I gave in and bought a few things sort to speak. I know they aren't as good in the 5th edition, but where I play, 80% are SM, and the rest are all the other races. Being a Blood Angel player, I already have one of the best C/C army out there. (Also my tyranids.) My play style ever since I began playing 40k has been an aggressive one. I think I want to change how I play now and go shooty. and what better army to do that then with Tau right? At least this way when the new codex is here, I would already have all the necessary units to be ready.
Anyways, my first question is that I've been reading the forums and codex, and on the forums you guys mention fire knife. I haven't found anywhere on the codex where they mention it. So if you can point me to the page or explain it to me, I would really appreciate it.
The next question is whats next? I bought a box of fire warriors and the codex. The fire warriors is just so I can get a rough painting idea with how I want to paint my army. I'm just wondering what should I buy next? The battle force seems like a good deal, but I don't plan on fielding any kroots. The SM player in me just don't see them as worth it as much and the points could be better spent.
The next question I have is more of a painting question. I usually use black primer, (except on my tyranids, they were used with white) and I really hate white primer. Reason is that the primer doesnt stick on as well and if I spray it on a large area (monstrous Creatures), it would sometimes crack after drying. I never have a problem with the black primer. So just wondering if theres a specific way to use it thats different from how I use the black primer.
The next thing is that I've been following this guide on the GW web page as a reference. Tau Army Feature: Page 3 | Tau Empire Articles | Armies of Warhammer 40,000 Articles | Games Workshop ,
He primed his pathfinders black and then painted white. Now with the skull white, I have to layer it but for some reason my model seem like it was dab in white out. It doesnt look smooth so was wondering if you guys have a solution to my problem.
The last question I have would be how would one go against Sm, seeing how my local store is full of MEQ players. Lucky for me that they are mostly all transport heavy. We have three tau players that started the same time somewhere in april. But I havent seen them since beginning of summer except for one who participated in a rogue trader at our local store recently.
Besides Necrons and dark eldar (their codex still too new for people to have army yet), Tau is the next least played army at our store. I would like to change that and give them a run for their money.
I have about 80% finish my first fire warriors and when I have the time I'll post up pix of how he look.
But yeah, Thanks again for all the help
Fireknife is a Crisis suit with a plasma rifle, a missile pod and a multitracker. If you see Fireknife+ it means that a Targeting Array is taking up the third hard point which means you have to use a hard-wired multitracker. Only models with access to the armoury can have hard-wired gear so you would be looking at a Team Leader, a Shas'vre level or a Commander for this set-up on a Crisis suit.
No real difference between black or white primer as far as use is concerned. It sounds though that the white may have been a little thick, so perhaps a bit longer shaking the tin might help? I dunno.
Using more than one coat of white, making each layer fairly thin - about the consistency of milk or slightly more watery - should help to smooth out the problem with lumpy looking paint!
As far as the rest of the army is concerned: don't take the attitude of "Kroot are poo". They aren't, not by a long way, but you do have to learn how to use them properly. In a large-ish gang supported by a number of Kroot Hounds, these guys can put down some severe smack in combat, plus they have a boltgun with a weaker AP and their own special rules including Infiltrate so don't just dismiss them out of hand.
Battle Force is a good option, but if you can find the Army Deal box set anywhere, that's better.
"Tau Commandment #226: Participants who use Velocity Trackers in the Tau Clay Pigeon Tournament will be disqualified"
When i started i was very much with the opinion of kroot suck i'm not gonna bother. However after some very interesting close combat encounters or simply having their shotting clinch several games i changed my mind. What kroot do is allow the rest of your force get on with their jobs. Why tie up your firewarriors excellent shooting because they were guarding an objective all game. Or you can use kroot to block imcoming enemies from your other troops, i.e as a fire screen for your crisis teams. Kroot are the only thing in our army that can stand up to being slapped a little in the face, and they are cheap as chips.
As for crisis suit terminology go see http://www.librarium-online.com/foru...dated-5th.html
My army is maxed out to kill marines and tyranid MCs. My list can also handle mech-guard and mech-dar with relative ease, as well as perhaps trucker-orks.
It's also very expensive in the $$ wise.
I run two fireknife+ shas'el HQs with full bodyguards, plus three teams of three standard XV8's giving me 15 crisis suits, which means 15 plasma rifles, 15 missile pods, all BS4, with the command teams having hardwired multi-trackers. Throw in minimum of two 6 man firewarrior teams to meet force org reqs, and then take a broadside team of 2 XV88s and a Hammerhead tank for Heavy Support and you are golden.
Thanks for all the advice, I'll put them to good use.
Im just worry that the kroot will die faster then guants. In my local store, we only have 1 forest terrain, the rest are urban so I will rarely get their ability.
@ Serran, how many points is tat? my local store usually play around 2k worth of points. and Do you run any pathfinders? Also, what do you kid your broadsides and hammerhead with?
I also heard about people using fire warriors with a bit of converison using them as pathfinders? Just wondering how you guys go about with that.
Money isnt too big of a problem, I'm friends with the owners of the local store before they even went into business so i have some pretty decent discounts.
Welcome to the greater good, kazukun! You've asked all the basic first-time-Tau-player questions. Not surprising. I wrote up a tactica -- see my signature below -- that is designed specifically for beginners to understand how to play a competitive Tau army. A 2000 pts army list template is included.
FWIW: Kroot are absolutely essential for Tau. Don't leave home without them!
ninjabackhand: point and click, again, really? even after i give you an military term "shock tactic" you still call it point and click.
RIP Warhammer 40,000: 21 Sep 1998 - 24 May 2014
My list is 2000 pts. I do not have any Pathfinders, although my list did include them I dropped them later on. Pathfinders are amazingly good at increasing Tau efficiency, however I always forget to shoot my markerlights before my important units, so they always ended up being pricey carbine firewarriors in my list That is because of my own airheadedness. With Target Arrays across the board on the suits however most of your army is BS4 then. This reduces the need for makerlights. If you can fit them in a list and meet everything else you want, Pathfinders are still a good choice.
I personally do not field any Kroot. The tacticas here on LO will say they are essential, and while I agree that they have a very important place in Tau tactics, I do not think them necissary. I just keep my whole army spread out and agressive. If you have room to meneuver and use good target priority then most of the time you can avoid melee without needing to throw a unit under the bus. However when you are just starting the Kroot safety net is always helpful. Tau is not a forgiving army to play... one, maybe two mistakes and you have already lost.
i never used kroot in my 3000 pt army till now. they are not that bad you just got to be smart with them
im just really worry a flamer will wipe them out faster then my tyranids lol. but i'll give them a try.
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