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Hi, can someone please tell if it is better to have two trygon primes or one trygon and one trygon prime?
it depends on your attack plan if your going all researves and deepstriking/ outflanking take 2 primes if you have no flyrants for synapse they will offer coverage if you have gargoyles or other critters comming. Plus they do offer better shooting and anti phyker coverage if that helps.
2 Trygon Primes are a waste of points, unless you're fielding a force that is heavy in Deep Striking and Reserves. If I field 2 Trygons at all, I field a Prime, for the synapse and extra shooty power, and one Trygon just for the kills
It really depends on the rest of your list, just like everything in the army. If you're lacking in Synapse elsewhere, two primes might be appropriate. But, if you take plenty of other synapse creatures (zoanthropes, primes, HTs, warriors) then you might not need both of them to be primes. I only own 1 Trygon and he's not always either. If I field a list with a couple warrior squads, a squad of zoans, and a hive tyrant, I usually figure I have enough synapse so I save the points for somewhere else, but if, for example, I don't field warriors, then having Prime on my Trygon can really help patch up the synapse coverage. I would recommend experimenting. Try making them both Primes for a few games and keep track of the synapse. Does the coverage seem excessive, or just enough? Are you still stretching synapse limits or do you feel you can relatively safely go with just one Trygon as a Prime? You should be able to get your own answers this way.
Good luck, and I hope this helped!
90% of the time, the Prime doesn't add anything to your army list. I'm glad the option exists to get Synapse in every Force Org slot (Trygon Prime in Heavy Support), but the reality is that you rarely need more than two Synapse units to run your army effectively. And generally speaking you'll have those two units -- if not three or more -- pulled in naturally from HQ, Elite, and Troops as it is.
The only reason to take a Trygon Prime is for Synapse. You just don't need -- or even want -- the extra shooting. Trygons are units that you WANT stuck in close combat. You actually want them to hit big full units that they're unlikely to wipe until at least two combat rounds have passed. All the extra shots the TPrime offers can weaken your target unit too much.
So really, I say avoid the Trygon Prime. There are very few circumstances under which it's necessary. When in doubt, save the points and go vanilla.
ninjabackhand: point and click, again, really? even after i give you an military term "shock tactic" you still call it point and click.
RIP Warhammer 40,000: 21 Sep 1998 - 24 May 2014
I take a trygon prime for a few reasons:
- Central/secondary synapse for my deep-striking cluster.
- I have the forgeworld trygon and it just seems wrong to run it as anything other than a prime.
If those two points don't fit into your list, just take a base trygon.
The Prime's shooting attack should be great for killing vehicles as pretty much everything has AV10 at the back.
If you deep strike (which is a whole other issue that I won't go into) then you can't assault that turn. But you can shoot the back of a Predator/Razor/Chimera/Rhino/Wave Serpent/Landspeeder/Battlewagon etc. 12 Shots-->6Hits--> 1Pen, 1 Glance. I believe that's better than the odds for two BS4 Lascannons!
Clearly for other purposes you just want him charging in as fast as possible so I don't think the bonus is worth it.