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I've been looking at this and wondering if any one has has success with this ability. It seems like kind of a gamble that may not pay off, but if it does it seems like it will really increase the survivability of a model. Do any of you think that it is worth the points?
Army's used: Space Wolves, Tomb Kings, High Elves, Tyranids, Tau and Eldar.
Nope, never. Never had any use for it playing a semi decent list, mostly because the odds of it coming off are so low its unbelivable. And if it does, its unlikley to make enough of a difference to survive.
The only use ive ever seen was surgested by number6, on the grounds it forces an opponent to totally wipe out the beat, rather than leave it for another turn of shooting. Or something. Personally i dont think its worth it, and find opponents do that anyway so...
Your friendly neighbourhood gargantuan creature
If I have spare points I chuck it on my trygon. But thats rarely.
Want to start Tyranids? http://www.librarium-online.com/foru...ml#post1799921 AND http://www.librarium-online.com/foru...t-builder.html
Its worth it if you have left over points and don't know what to spend it on and you have some big beasties in the list... other than that no...
If you have points to spare it can be marginally useful on some units. But I wouldn't put it on anything with less than 6 wounds. It would have been so much more useful if it was 5+ or even 4+, but that's another story.
I use it all the time on my Primes. It's golden for that cheap price.
And as Heirodule mentioned, you can theme a MC list around regeneration that can send opponents into conniptions.
Regeneration is primarily a psychological weapon. A damned effective one. Enemies will go that extra mile to ensure they eliminate that final wound off your model. They can't take the chance that you'll roll 6s when they're done. It's not viable to leave a Trygon or Carnifex with just 1 or 2 wounds in the shooting phase, knowing that what it is likely to assault next can reliably strike it down. You can't leave a Tervigon with just a wound or two left and hope to catch in assault when it gets closer. Once you commit to killing it off, you have to continue.
Roll enough dice, and 6s do come up.
It's expensive on MCs, though, so I don't recommend using it unless you intend to build that theme throughout the army. Otherwise, it's cheap enough on Primes and even Harpies to be worth regular consideration.
ninjabackhand: point and click, again, really? even after i give you an military term "shock tactic" you still call it point and click.
RIP Warhammer 40,000: 21 Sep 1998 - 24 May 2014