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2 OK, sometimes, I guess.
3 A solid choice.
4 An exceptional unit.
5 Put this in your army.
This is part of a group of polls on how powerful various units are to help me in the writing of my new tactica. I am not going to post my opinions straight away as I don't want to influence people.
This poll is about the Fast Attack choice Beastmasters. To get a better handle on what the voting scale represents you can read it in its entirety Here
love the clawed fiend option vs armies like IG. This unit is so tough we don't even need a WWP. Although having a WWP makes life even better
4 beastmasters with 4 clawed fiends
For 208 points you get a T5 unit that (very hard to double tough)
20 attacks + 8 off the charge
18 inches of movement per turn.
So if you start them at 12 inches you end at 18 + D6 or on avg 21 inches
2nd turn you move another 6 inches and you assault 12= 38 inches.
or WWP option (can replace clawed fiends for razorwing flock since you have a better chance of CC without being shot)
raider moves 12 + 2 disembark + WWP =16 inches +12 inch deployment = 28 inches
Then beasts move out of the portal 6 +12 inch assault
Last edited by mrvegas; February 8th, 2011 at 11:07.