New Tau's What Should I Get Next ? - Warhammer 40K Fantasy
 

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  1. #1
    cebwj
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    ok so since my army has:
    12 fire worriors
    15 kroots ... (my dog got one )
    1 crisis as commander with plasma and missle pod and drone controller
    1 hammer head with ion cannon, and seeker missle system
    ohh and 3 stealth suits

    what would be my next item of interest?
    i was think'n about possibly 3 crisis' suits for elites, or some more fire worriors like 2 packs .. ro somthin .. any ideas ?
    Well Well Well....
    I'll say 2 crisis Bodyguards.
    2-3 more stealth suits
    1 pack of fire warriors (primarily to replace kroots&#33

    And then F**K the commander with plasma; replace plasma with Burst Cannon!
    And I do hope u have more then one hardwired system on you'r commander!!!
    :blink:

    -CEBWJ

    I play Tau to so if you want just Email me christian@wil-jan.dk


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  3. #2
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    Broadsides are a must. And use stealth suits to deepstrike. If you want a character get aun'shi as he's brilliant and definitely worth 105pts. 24 fire warriors is a minimum :w
    Apathy is the greatest enemy of all.

    =0_o=

  4. #3
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    Originally posted by Camrin@Aug 22 2003, 09:46
    ok so since my army has:
    12 fire worriors
    15 kroots ... (my dog got one )
    1 crisis as commander with plasma and missle pod and drone controller
    1 hammer head with ion cannon, and seeker missle system
    ohh and 3 stealth suits

    what would be my next item of interest?
    i was think'n about possibly 3 crisis' suits for elites, or some more fire worriors like 2 packs .. ro somthin .. any ideas ?
    nice army, remember u can field the 12 fire warriors as two diff units (probably not the best idea... but hey, you can decide where more guys can shoot). Personally I agree with the others, hard wire a few other systems on ur commander (persoanlly I would also say its a multi tracker you put on it, not a drone controller). The hammerhead could also use a few modifications, decoy launchers and multi trackers never hurt. The disruption pods are fairly nice... Since u have kroot, u might wanna get a shaper and give em all an armor save, but then you would also have to get a few hounds, since kroot cant advance if they have a shaper... You probably need to get a few more crisis suits... More fire warriors are a must too....Ur army sounds alot like mine... just i added a pathfinder squad (with rail rifles) and ive collected enough gun drones to make a unit out of em (sure they have crap bs, but they got tau jetpacks and t/l carbines that can possibly pin the enemy). Personally I wouldnt attach drones to ur commander because he can be targeted even if he is less than 6" away from another valid target. Characters would also give it a nice flavor.. I recomend Aun'shi too since u have kroot, and O'Shovah has breakaway faction. To bad Angkhor Prok is fscking hard to find since he makes kroot real nice... Gotta realize, a full kroot swuad has 20 kroot, each one has 2 attaacks since the kroot rifle and all...add 1 to all of em since they charge... 60 attacks... Throw in Angkhor prok, and they are all pretty much gonna hit...

  5. #4
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    ebay are practically giving away anghor prok!
    Apathy is the greatest enemy of all.

    =0_o=

  6. #5
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    Giving away? I just saw a painted one on auction, up to $50 already. :o Doesn't seem very "giving" to me

    anyway, what are the rules for anghor prok?

  7. #6
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    his rules are on the games workshop under the tau section

  8. #7
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    oh ya, I've read that before, in fact I think I downloaded the pdf into my tau folder. I didn't make the connection to the name though.

  9. #8
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    i never use kroot. they have ok stats and a ok gun (its almost a bolter) and they are pretty good in cc but other than that i would rather have ork to take hits for my warriors.

    but ive been thinking about geting some of the ig meat sheilds but i would rather have a squad of 20 or 18 than 12

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