Beastmaster composition. - Warhammer 40K Fantasy
 

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  1. #1
    Senior Member thegodofnothing's Avatar
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    Beastmaster composition.

    Having never run them I was wondering how everyone composes their beastmaster units. Clawed fiends or no etc.

    "LET'S COMMENCE PREPARATIONS FOR RUMBLING!" Mono-Tzeentch 1:1:1

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  3. #2
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    I like the idea of only clawed fiends and beastmasters. Then your opponnent needs S10 to double tough.

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    Slave to the flesh The_Outsider's Avatar
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    Khymerae and razorwings are the favoured beasts simply because you can get more than one per beastmaster, making it easier for the unit to take damage on approach.

    A common setup I have seen is 2 beastmasters, 5 khymerae and 2 razorwing flocks - it has a bit of everything, is dirt cheap and is an all round solid unit. I'm a fan of khymerae/clawd fiend mixes so you can simply pound on infantry, but the rending of razorwings is hard to ignore versus good saves (namely 3+) as giving the beastmasters power weapons makes them awfully expensive when they are so fragile.

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