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I have read that many people on here do not like the use of toxin sacs on anything ~S4 or higher, because it makes them less likely to wound even with the re-roll of having higher/equal strength to toughness. I was looking through the rule book and noticed something though, it says "However, if the models strength of the model wielding the poison weapon is equal to or higher than the opponents toughness, the attacker uses the normal to wound chart, but may re-roll failed rolls to wound!" Shouldnt this make MCs even more deadly re-rolling to wound especially if you have something like a bonesword to kick?
You have that particular sentence misquoted. If you read the book again closely you will see that it is the poison attack you can re-roll if your strength is equal to or higher than your opponents toughness.
Inian is correct. Word for word the rule says
"If the strength of the weilder is the same or higher as the toughness of the victim, the weilder must re-roll failed to wound rolls in close combat"
Your friendly neighbourhood gargantuan creature
I was looking in a old rulebook it seems (pdf one). Looked in a 5th ed and it does say it is only 4+ than re-rolls. My bad, I thought I caught something there. Another question, can you choose not to use the poison weapons and just strike with your normal CC strength?
With that said, I think toxin sacs are totally worth it on Genestealers even though they fall into the S4 or higher category you mentioned. An extra chance to rend vs Space Marines has made this upgrade priceless. (or at least worth the low cost asked for in our codex)