Welcome to Librarium Online!
What has your experience been with painting trukks and battlewagons? What are some techniques you've used that let you get some good detail work done, but not bog you down with painting every little bit before you assemble the model? Are there any speed-painting tricks that you've found to be useful when painting them as well?
For my boyz, nobs, etc. I've tried several painting styles. The first was a black base; painting the details; finishing with a wash of devlin mud or badab black. (The results were alright.) The second was using a white base; washing with devlin mud; detail work with other washes and very thin paints; finishing with another wash - either badab or devlin.
Now these seem fine for figurines, but not so much for vehicles. So any help for me getting crackin' on these would be good. I have 3 trukks and a battlewagon to get started on, and that'll pretty much round out my army. That is to say until I start work on the Kan Wall!
As always, thanks in advance for your help,
On vehicles I usually start with a chaos black primer (GW), then base coat it with the majority color. In the case of battle wagons, this was merchite red, for walkers, a 50/50 mix of boltgun and chaos black. I use a GW spray gun to do the base coats, as to do it with brushes (especially on the wagon), takes forever.
I tend to magnetize my models to cut down on the difficulty in painting them. Unlike infantry, most walkers/vehicles have a lot of space to work with, so unless you are painting the inside cabin, you can usually assemble most of the model and not have an issue painting it. On the BW I'd highly recommend either magnetizing or "skipping" the rear exhaust assembly, as it has a habit of snapping off.
Here's the process I went through on my deff dread.
Basecoat 50/50 boltgun/chaos black
Start blocking in color, merchite red, ivan darksun
Start going over merchite with red gore, double coat of ivandarksun, detail colors.
Final step and finished product. Hit every single rivet with boltgun. Prehighlights (exaggerated) on yellows, red's. Then washes. Greytone sepia on yellows, devlan mud/badab black on everything else. Finish base, enjoy model.
At this point, the next step is chipping up the model. I haven't really done that yet. I usually play with them a bunch, then chip them up. That's pretty easy. You just go back over sections of the model with bits of boltgun/chainmail, then back over those with devlan and a bit of brown dry brushing.
Last edited by greggles; July 13th, 2011 at 16:10.
no high lighting? shading greggles if i was to put your style of painting into a word it would be tidy any more pics?
There is a ton of highlighting...but it's incredibly difficult to pull it out in the photos. In hindsight I should exaggerate it a lot more...but I already figured I was! LOL. Pretty much the red was hit with blood red and skull white as a highlight, dyed with baal red. The yellow was hit with skull white (edges and light drybrushing) dyed with sepia. Most of the metal was done with some chainmail and mithril highlights. Hoses and such with some skull white, dyed with their respective wash.
I need to setup a light box or something to get them to pop out more in the photos.
My technique is fairly simple. Assemble the model. Spray the model black. Brush on a layer of boltgun metal. Drybrush a layer of the next lighter metalic paint (can't remember the name of it but its between boltgun and mithril). Wash with delvan mud (sometimes I mix brown paints with water to give some different tones to it). Then lightly drybrush the middle metal (again, can't remember the name) so that the brown color is more in the cracks and crevasses of the model. Then add red or other colored paint to the areas of the model that you want the orks to have painted. Highlight with some mithril silver on the bolts and little bits sticking out from the model.
On my trucks i have them built into 3 parts. the engine part linked with the drivers, the back part and finally the axle and the wheels.
This happened by accident as i just started to build it and noticed that they easily fit into those parts and it makes it easier to access all parts.
transport is easier and it also just slots into place and holds together very well and then easily is taken appart again!!!
Tau: 6K - W17-D3-L4, Orks: 4K - W9-D0-L2, SM: 7K - W7-D3-L4,CSM: 4K W5-D1-L1, Nids: 3.2K W3-D0-L2
Apoc games (mixture of armies used): W5-D0-L1
greggles i can see it on the face plate my camera is strange also makes orange look red my high lights are ott gives them the comic book affect take what ever coulor your high lighting mix it with skull white 1/8 3/8 for lighter coulors im still trying to figre out rust so far im watering donw orange splashing it on the nuts and bolts letting it dry then useing devlin mud around the very core of the bolt then watering down the devlin mud and using it for rust run lines looks ok i guess but i need to be shown in person how to do rust properly its quite hard.
Close up (ie photography) rust is hard. Tabletop rust is easy. Just some brown/orange drybrushing with mud wash. Doesn't hold up if you zoom in though. Lots of people seem to use pigments? I'm going mainly for a little bit above table top quality. I was shooting for a 7 on coolmini or not, think I ended up with a 6.4, so pretty close to my goal.